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[WIP] amdvlk: init at v-2020.Q2.4 #89675

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alexarice
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Motivation for this change

Was not in nixpkgs. I'm trying to run a game through steam that supposedly works with this driver.

Things done
  • Tested using sandboxing (nix.useSandbox on NixOS, or option sandbox in nix.conf on non-NixOS linux)
  • Built on platform(s)
    • NixOS
    • macOS
    • other Linux distributions
  • Tested via one or more NixOS test(s) if existing and applicable for the change (look inside nixos/tests)
  • Tested compilation of all pkgs that depend on this change using nix-shell -p nixpkgs-review --run "nixpkgs-review wip"
  • Tested execution of all binary files (usually in ./result/bin/)
  • Determined the impact on package closure size (by running nix path-info -S before and after)
  • Ensured that relevant documentation is up to date
  • Fits CONTRIBUTING.md.

This doesn't seem to be doing the correct thing for the install phase. In particular amdvlk64.so is not copied. I also have no idea how I would actually install this if it were working. Would adding this package to opengl.extraPackages work? Also there are options to build 32bit and 64bit versions. Any help would be greatly appreciated

@alexarice
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Just realised this is a duplicate

@alexarice alexarice closed this Jun 6, 2020
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