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beds: Use player_api functions instead of default (#2654)
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Panquesito7 committed Apr 23, 2020
1 parent 52c6921 commit 81c5b6b
Showing 1 changed file with 4 additions and 4 deletions.
8 changes: 4 additions & 4 deletions mods/beds/functions.lua
Expand Up @@ -74,10 +74,10 @@ local function lay_down(player, pos, bed_pos, state, skip)
-- physics, eye_offset, etc
player:set_eye_offset({x = 0, y = 0, z = 0}, {x = 0, y = 0, z = 0})
player:set_look_horizontal(math.random(1, 180) / 100)
default.player_attached[name] = false
player_api.player_attached[name] = false
player:set_physics_override(1, 1, 1)
hud_flags.wielditem = true
default.player_set_animation(player, "stand" , 30)
player_api.set_animation(player, "stand" , 30)

-- lay down
else
Expand All @@ -99,9 +99,9 @@ local function lay_down(player, pos, bed_pos, state, skip)
}
player:set_physics_override(0, 0, 0)
player:set_pos(p)
default.player_attached[name] = true
player_api.player_attached[name] = true
hud_flags.wielditem = false
default.player_set_animation(player, "lay" , 0)
player_api.set_animation(player, "lay" , 0)
end

player:hud_set_flags(hud_flags)
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