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devilutionx: fix build dependency on SDL2 #89843

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karolchmist
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Motivation for this change

This fixes broken build of devilutionx, which was caused by removing static build of SDL2. Explanation can be found here.

Also, I've added the flag BINARY_RELEASE=ON"to CMake build, which among other things greatly reduces the size of the executable.

Things done
  • Tested using sandboxing (nix.useSandbox on NixOS, or option sandbox in nix.conf on non-NixOS linux)
  • Built on platform(s)
    • NixOS
    • macOS
    • other Linux distributions
  • Tested via one or more NixOS test(s) if existing and applicable for the change (look inside nixos/tests)
  • Tested compilation of all pkgs that depend on this change using nix-shell -p nixpkgs-review --run "nixpkgs-review wip"
  • Tested execution of all binary files (usually in ./result/bin/)
  • Determined the impact on package closure size (by running nix path-info -S before and after)
  • Ensured that relevant documentation is up to date
  • Fits CONTRIBUTING.md.

@aanderse
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aanderse commented Jun 9, 2020

Upstream requires a static SDL2?

@karolchmist
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I'm not a C/C++ developer, so it's a bit hard for me to know. There is a notion of dynamic SDL2 here, but only for windows AFAIK.

I just managed to make it work with some local upstream changes in their CMakeLists.txt. I'll create an upstream PR and see what happens.

I'm closing this PR for now. Thank you @aanderse for your help!

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2 participants