Skip to content

Commit

Permalink
Change some usages of "deprecated" to "obsolete" (#9062)
Browse files Browse the repository at this point in the history
"Deprecated" means that something is still in use, but is unsupported and needs to be removed.
"Obsolete" means it is already out of use.
  • Loading branch information
random-geek authored and SmallJoker committed Oct 29, 2019
1 parent 8ee1618 commit f2e6229
Show file tree
Hide file tree
Showing 8 changed files with 23 additions and 23 deletions.
2 changes: 1 addition & 1 deletion builtin/game/deprecated.lua
Expand Up @@ -20,7 +20,7 @@ function core.node_metadata_inventory_move_allow_all()
end

function core.add_to_creative_inventory(itemstring)
core.log("deprecated", "core.add_to_creative_inventory: This function is deprecated and does nothing.")
core.log("deprecated", "core.add_to_creative_inventory is obsolete and does nothing.")
end

--
Expand Down
8 changes: 4 additions & 4 deletions builtin/game/register.lua
Expand Up @@ -321,11 +321,11 @@ for name in pairs(forbidden_item_names) do
end


-- Deprecated:
-- Obsolete:
-- Aliases for core.register_alias (how ironic...)
--core.alias_node = core.register_alias
--core.alias_tool = core.register_alias
--core.alias_craftitem = core.register_alias
-- core.alias_node = core.register_alias
-- core.alias_tool = core.register_alias
-- core.alias_craftitem = core.register_alias

--
-- Built-in node definitions. Also defined in C.
Expand Down
8 changes: 4 additions & 4 deletions doc/world_format.txt
Expand Up @@ -494,10 +494,10 @@ Static objects are persistent freely moving objects in the world.
Object types:
1: Test object
2: Item
3: Rat (deprecated)
4: Oerkki (deprecated)
5: Firefly (deprecated)
6: MobV2 (deprecated)
3: Rat (obsolete)
4: Oerkki (obsolete)
5: Firefly (obsolete)
6: MobV2 (obsolete)
7: LuaEntity

1: Item:
Expand Down
4 changes: 2 additions & 2 deletions src/activeobject.h
Expand Up @@ -27,13 +27,13 @@ with this program; if not, write to the Free Software Foundation, Inc.,
enum ActiveObjectType {
ACTIVEOBJECT_TYPE_INVALID = 0,
ACTIVEOBJECT_TYPE_TEST = 1,
// Deprecated stuff
// Obsolete stuff
ACTIVEOBJECT_TYPE_ITEM = 2,
// ACTIVEOBJECT_TYPE_RAT = 3,
// ACTIVEOBJECT_TYPE_OERKKI1 = 4,
// ACTIVEOBJECT_TYPE_FIREFLY = 5,
ACTIVEOBJECT_TYPE_MOBV2 = 6,
// End deprecated stuff
// End obsolete stuff
ACTIVEOBJECT_TYPE_LUAENTITY = 7,
// Special type, not stored as a static object
ACTIVEOBJECT_TYPE_PLAYER = 100,
Expand Down
2 changes: 1 addition & 1 deletion src/content_sao.cpp
Expand Up @@ -985,7 +985,7 @@ std::string PlayerSAO::getClientInitializationData(u16 protocol_version)

void PlayerSAO::getStaticData(std::string * result) const
{
FATAL_ERROR("Deprecated function");
FATAL_ERROR("Obsolete function");
}

void PlayerSAO::step(float dtime, bool send_recommended)
Expand Down
4 changes: 2 additions & 2 deletions src/mapgen/mapgen.h
Expand Up @@ -30,10 +30,10 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#define MAPGEN_DEFAULT_NAME "v7"

/////////////////// Mapgen flags
#define MG_TREES 0x01 // Deprecated. Moved into mgv6 flags
#define MG_TREES 0x01 // Obsolete. Moved into mgv6 flags
#define MG_CAVES 0x02
#define MG_DUNGEONS 0x04
#define MG_FLAT 0x08 // Deprecated. Moved into mgv6 flags
#define MG_FLAT 0x08 // Obsolete. Moved into mgv6 flags
#define MG_LIGHT 0x10
#define MG_DECORATIONS 0x20
#define MG_BIOMES 0x40
Expand Down
16 changes: 8 additions & 8 deletions src/script/common/c_content.cpp
Expand Up @@ -83,7 +83,7 @@ void read_item_definition(lua_State* L, int index,
getboolfield(L, index, "liquids_pointable", def.liquids_pointable);

warn_if_field_exists(L, index, "tool_digging_properties",
"Deprecated; use tool_capabilities");
"Obsolete; use tool_capabilities");

lua_getfield(L, index, "tool_capabilities");
if(lua_istable(L, -1)){
Expand Down Expand Up @@ -643,19 +643,19 @@ ContentFeatures read_content_features(lua_State *L, int index)
warningstream << "Node " << f.name.c_str()
<< " has a palette, but not a suitable paramtype2." << std::endl;

// Warn about some deprecated fields
// Warn about some obsolete fields
warn_if_field_exists(L, index, "wall_mounted",
"Deprecated; use paramtype2 = 'wallmounted'");
"Obsolete; use paramtype2 = 'wallmounted'");
warn_if_field_exists(L, index, "light_propagates",
"Deprecated; determined from paramtype");
"Obsolete; determined from paramtype");
warn_if_field_exists(L, index, "dug_item",
"Deprecated; use 'drop' field");
"Obsolete; use 'drop' field");
warn_if_field_exists(L, index, "extra_dug_item",
"Deprecated; use 'drop' field");
"Obsolete; use 'drop' field");
warn_if_field_exists(L, index, "extra_dug_item_rarity",
"Deprecated; use 'drop' field");
"Obsolete; use 'drop' field");
warn_if_field_exists(L, index, "metadata_name",
"Deprecated; use on_add and metadata callbacks");
"Obsolete; use on_add and metadata callbacks");

// True for all ground-like things like stone and mud, false for eg. trees
getboolfield(L, index, "is_ground_content", f.is_ground_content);
Expand Down
2 changes: 1 addition & 1 deletion src/script/lua_api/l_mapgen.cpp
Expand Up @@ -879,7 +879,7 @@ int ModApiMapgen::l_set_mapgen_params(lua_State *L)
settingsmgr->setMapSetting("chunksize", readParam<std::string>(L, -1), true);

warn_if_field_exists(L, 1, "flagmask",
"Deprecated: flags field now includes unset flags.");
"Obsolete: flags field now includes unset flags.");

lua_getfield(L, 1, "flags");
if (lua_isstring(L, -1))
Expand Down

0 comments on commit f2e6229

Please sign in to comment.