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Fix #7644: [OSX] Try to use system colour space to avoid video output… #7741

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merged 2 commits into from Sep 16, 2019

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michicc
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@michicc michicc commented Sep 14, 2019

Alternative approach compared to #7721 that tries to use native system colour space. This will result in colour output that varies between systems.

…een (or the screen) the game window is one changes.

This will result in changing colours if moving OpenTTD from one screen to another, but should avoid performance problems if the window is moved.
@LordAro LordAro added backport requested This PR should be backport to current release (RC / stable) OS: MacOS This issue is related to a Mac OS problem labels Sep 14, 2019
@andythenorth
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Tested and works for me.

@LordAro LordAro merged commit ed6a427 into OpenTTD:master Sep 16, 2019
@nielsmh nielsmh added backported This PR is backported to a current release (RC / stable) and removed backport requested This PR should be backport to current release (RC / stable) labels Sep 16, 2019
@michicc michicc deleted the pr/osx_7644_alt branch May 18, 2020 16:45
@FLHerne FLHerne mentioned this pull request Aug 31, 2020
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4 participants