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Randomwalk cave liquids: Remove deprecated 'lava depth' parameter (#9105
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)

Low-disruption first step towards removing the hardcoded cave liquid
code. Since MT 5.0.0 cave liquids can be defined and located by
biome definitions instead.
In games that do not yet use biome definitions to define and locate
cave liquids (MTGame does), lava will now appear below
y = water_level - 256 instead of below 'lava depth' (usually y = -256).
Therefore no change in most mapgens if using the default 'lava depth'.
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paramat committed Nov 18, 2019
1 parent 706b6aa commit 9776460
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Showing 17 changed files with 7 additions and 62 deletions.
24 changes: 0 additions & 24 deletions builtin/settingtypes.txt
Expand Up @@ -1477,10 +1477,6 @@ mgv5_cave_width (Cave width) float 0.09
# Y of upper limit of large caves.
mgv5_large_cave_depth (Large cave depth) int -256

# Deprecated, define and locate cave liquids using biome definitions instead.
# Y of upper limit of lava in large caves.
mgv5_lava_depth (Lava depth) int -256

# Minimum limit of random number of small caves per mapchunk.
mgv5_small_cave_num_min (Small cave minimum number) int 0 0 256

Expand Down Expand Up @@ -1611,10 +1607,6 @@ mgv7_cave_width (Cave width) float 0.09
# Y of upper limit of large caves.
mgv7_large_cave_depth (Large cave depth) int -33

# Deprecated, define and locate cave liquids using biome definitions instead.
# Y of upper limit of lava in large caves.
mgv7_lava_depth (Lava depth) int -256

# Minimum limit of random number of small caves per mapchunk.
mgv7_small_cave_num_min (Small cave minimum number) int 0 0 256

Expand Down Expand Up @@ -1736,10 +1728,6 @@ mgcarpathian_cave_width (Cave width) float 0.09
# Y of upper limit of large caves.
mgcarpathian_large_cave_depth (Large cave depth) int -33

# Deprecated, define and locate cave liquids using biome definitions instead.
# Y of upper limit of lava in large caves.
mgcarpathian_lava_depth (Lava depth) int -256

# Minimum limit of random number of small caves per mapchunk.
mgcarpathian_small_cave_num_min (Small cave minimum number) int 0 0 256

Expand Down Expand Up @@ -1835,10 +1823,6 @@ mgflat_ground_level (Ground level) int 8
# Y of upper limit of large caves.
mgflat_large_cave_depth (Large cave depth) int -33

# Deprecated, define and locate cave liquids using biome definitions instead.
# Y of upper limit of lava in large caves.
mgflat_lava_depth (Lava depth) int -256

# Minimum limit of random number of small caves per mapchunk.
mgflat_small_cave_num_min (Small cave minimum number) int 0 0 256

Expand Down Expand Up @@ -1913,10 +1897,6 @@ mgfractal_cave_width (Cave width) float 0.09
# Y of upper limit of large caves.
mgfractal_large_cave_depth (Large cave depth) int -33

# Deprecated, define and locate cave liquids using biome definitions instead.
# Y of upper limit of lava in large caves.
mgfractal_lava_depth (Lava depth) int -256

# Minimum limit of random number of small caves per mapchunk.
mgfractal_small_cave_num_min (Small cave minimum number) int 0 0 256

Expand Down Expand Up @@ -2051,10 +2031,6 @@ mgvalleys_altitude_chill (Altitude chill) int 90
# Depth below which you'll find large caves.
mgvalleys_large_cave_depth (Large cave depth) int -33

# Deprecated, define and locate cave liquids using biome definitions instead.
# Y of upper limit of lava in large caves.
mgvalleys_lava_depth (Lava depth) int 1

# Minimum limit of random number of small caves per mapchunk.
mgvalleys_small_cave_num_min (Small cave minimum number) int 0 0 256

Expand Down
8 changes: 3 additions & 5 deletions src/mapgen/cavegen.cpp
Expand Up @@ -281,7 +281,6 @@ CavesRandomWalk::CavesRandomWalk(
content_t water_source,
content_t lava_source,
float large_cave_flooded,
int lava_depth,
BiomeGen *biomegen)
{
assert(ndef);
Expand All @@ -292,7 +291,6 @@ CavesRandomWalk::CavesRandomWalk(
this->water_level = water_level;
this->np_caveliquids = &nparams_caveliquids;
this->large_cave_flooded = large_cave_flooded;
this->lava_depth = lava_depth;
this->bmgn = biomegen;

c_water_source = water_source;
Expand Down Expand Up @@ -530,12 +528,12 @@ void CavesRandomWalk::carveRoute(v3f vec, float f, bool randomize_xz)
if (use_biome_liquid) {
liquidnode = c_biome_liquid;
} else {
// TODO remove this. Cave liquids are now defined and located using biome
// definitions.
// If cave liquid not defined by biome, fallback to old hardcoded behaviour.
// TODO 'np_caveliquids' is deprecated and should eventually be removed.
// Cave liquids are now defined and located using biome definitions.
float nval = NoisePerlin3D(np_caveliquids, startp.X,
startp.Y, startp.Z, seed);
liquidnode = (nval < 0.40f && node_max.Y < lava_depth) ?
liquidnode = (nval < 0.40f && node_max.Y < water_level - 256) ?
lavanode : waternode;
}
}
Expand Down
6 changes: 2 additions & 4 deletions src/mapgen/cavegen.h
Expand Up @@ -119,9 +119,8 @@ class CavesRandomWalk
s32 seed;
int water_level;
float large_cave_flooded;
// TODO 'lava_depth' and 'np_caveliquids' are deprecated and should be removed.
// TODO 'np_caveliquids' is deprecated and should eventually be removed.
// Cave liquids are now defined and located using biome definitions.
int lava_depth;
NoiseParams *np_caveliquids;

u16 ystride;
Expand Down Expand Up @@ -160,8 +159,7 @@ class CavesRandomWalk
CavesRandomWalk(const NodeDefManager *ndef, GenerateNotifier *gennotify =
NULL, s32 seed = 0, int water_level = 1, content_t water_source =
CONTENT_IGNORE, content_t lava_source = CONTENT_IGNORE,
float large_cave_flooded = 0.5f, int lava_depth = -256,
BiomeGen *biomegen = NULL);
float large_cave_flooded = 0.5f, BiomeGen *biomegen = NULL);

// vm and ps are mandatory parameters.
// If heightmap is NULL, the surface level at all points is assumed to
Expand Down
4 changes: 2 additions & 2 deletions src/mapgen/mapgen.cpp
Expand Up @@ -854,7 +854,7 @@ void MapgenBasic::generateCavesRandomWalk(s16 max_stone_y, s16 large_cave_depth)

for (u32 i = 0; i < num_small_caves; i++) {
CavesRandomWalk cave(ndef, &gennotify, seed, water_level,
c_water_source, c_lava_source, large_cave_flooded, lava_depth, biomegen);
c_water_source, c_lava_source, large_cave_flooded, biomegen);
cave.makeCave(vm, node_min, node_max, &ps, false, max_stone_y, heightmap);
}

Expand All @@ -866,7 +866,7 @@ void MapgenBasic::generateCavesRandomWalk(s16 max_stone_y, s16 large_cave_depth)

for (u32 i = 0; i < num_large_caves; i++) {
CavesRandomWalk cave(ndef, &gennotify, seed, water_level,
c_water_source, c_lava_source, large_cave_flooded, lava_depth, biomegen);
c_water_source, c_lava_source, large_cave_flooded, biomegen);
cave.makeCave(vm, node_min, node_max, &ps, true, max_stone_y, heightmap);
}
}
Expand Down
3 changes: 0 additions & 3 deletions src/mapgen/mapgen.h
Expand Up @@ -285,7 +285,4 @@ class MapgenBasic : public Mapgen {
int large_cave_num_min;
int large_cave_num_max;
float large_cave_flooded;
// TODO 'lava_depth' is deprecated and should be removed. Cave liquids are
// now defined and located using biome definitions.
int lava_depth;
};
3 changes: 0 additions & 3 deletions src/mapgen/mapgen_carpathian.cpp
Expand Up @@ -61,7 +61,6 @@ MapgenCarpathian::MapgenCarpathian(MapgenCarpathianParams *params, EmergeManager
spflags = params->spflags;
cave_width = params->cave_width;
large_cave_depth = params->large_cave_depth;
lava_depth = params->lava_depth;
small_cave_num_min = params->small_cave_num_min;
small_cave_num_max = params->small_cave_num_max;
large_cave_num_min = params->large_cave_num_min;
Expand Down Expand Up @@ -155,7 +154,6 @@ void MapgenCarpathianParams::readParams(const Settings *settings)

settings->getFloatNoEx("mgcarpathian_cave_width", cave_width);
settings->getS16NoEx("mgcarpathian_large_cave_depth", large_cave_depth);
settings->getS16NoEx("mgcarpathian_lava_depth", lava_depth);
settings->getU16NoEx("mgcarpathian_small_cave_num_min", small_cave_num_min);
settings->getU16NoEx("mgcarpathian_small_cave_num_max", small_cave_num_max);
settings->getU16NoEx("mgcarpathian_large_cave_num_min", large_cave_num_min);
Expand Down Expand Up @@ -198,7 +196,6 @@ void MapgenCarpathianParams::writeParams(Settings *settings) const

settings->setFloat("mgcarpathian_cave_width", cave_width);
settings->setS16("mgcarpathian_large_cave_depth", large_cave_depth);
settings->setS16("mgcarpathian_lava_depth", lava_depth);
settings->setU16("mgcarpathian_small_cave_num_min", small_cave_num_min);
settings->setU16("mgcarpathian_small_cave_num_max", small_cave_num_max);
settings->setU16("mgcarpathian_large_cave_num_min", large_cave_num_min);
Expand Down
1 change: 0 additions & 1 deletion src/mapgen/mapgen_carpathian.h
Expand Up @@ -40,7 +40,6 @@ struct MapgenCarpathianParams : public MapgenParams
u32 spflags = MGCARPATHIAN_CAVERNS;
float cave_width = 0.09f;
s16 large_cave_depth = -33;
s16 lava_depth = -256;
u16 small_cave_num_min = 0;
u16 small_cave_num_max = 0;
u16 large_cave_num_min = 0;
Expand Down
3 changes: 0 additions & 3 deletions src/mapgen/mapgen_flat.cpp
Expand Up @@ -54,7 +54,6 @@ MapgenFlat::MapgenFlat(MapgenFlatParams *params, EmergeManager *emerge)
spflags = params->spflags;
ground_level = params->ground_level;
large_cave_depth = params->large_cave_depth;
lava_depth = params->lava_depth;
small_cave_num_min = params->small_cave_num_min;
small_cave_num_max = params->small_cave_num_max;
large_cave_num_min = params->large_cave_num_min;
Expand Down Expand Up @@ -104,7 +103,6 @@ void MapgenFlatParams::readParams(const Settings *settings)
settings->getFlagStrNoEx("mgflat_spflags", spflags, flagdesc_mapgen_flat);
settings->getS16NoEx("mgflat_ground_level", ground_level);
settings->getS16NoEx("mgflat_large_cave_depth", large_cave_depth);
settings->getS16NoEx("mgflat_lava_depth", lava_depth);
settings->getU16NoEx("mgflat_small_cave_num_min", small_cave_num_min);
settings->getU16NoEx("mgflat_small_cave_num_max", small_cave_num_max);
settings->getU16NoEx("mgflat_large_cave_num_min", large_cave_num_min);
Expand All @@ -131,7 +129,6 @@ void MapgenFlatParams::writeParams(Settings *settings) const
settings->setFlagStr("mgflat_spflags", spflags, flagdesc_mapgen_flat, U32_MAX);
settings->setS16("mgflat_ground_level", ground_level);
settings->setS16("mgflat_large_cave_depth", large_cave_depth);
settings->setS16("mgflat_lava_depth", lava_depth);
settings->setU16("mgflat_small_cave_num_min", small_cave_num_min);
settings->setU16("mgflat_small_cave_num_max", small_cave_num_max);
settings->setU16("mgflat_large_cave_num_min", large_cave_num_min);
Expand Down
1 change: 0 additions & 1 deletion src/mapgen/mapgen_flat.h
Expand Up @@ -35,7 +35,6 @@ struct MapgenFlatParams : public MapgenParams
u32 spflags = 0;
s16 ground_level = 8;
s16 large_cave_depth = -33;
s16 lava_depth = -256;
u16 small_cave_num_min = 0;
u16 small_cave_num_max = 0;
u16 large_cave_num_min = 0;
Expand Down
3 changes: 0 additions & 3 deletions src/mapgen/mapgen_fractal.cpp
Expand Up @@ -54,7 +54,6 @@ MapgenFractal::MapgenFractal(MapgenFractalParams *params, EmergeManager *emerge)
spflags = params->spflags;
cave_width = params->cave_width;
large_cave_depth = params->large_cave_depth;
lava_depth = params->lava_depth;
small_cave_num_min = params->small_cave_num_min;
small_cave_num_max = params->small_cave_num_max;
large_cave_num_min = params->large_cave_num_min;
Expand Down Expand Up @@ -113,7 +112,6 @@ void MapgenFractalParams::readParams(const Settings *settings)
settings->getFlagStrNoEx("mgfractal_spflags", spflags, flagdesc_mapgen_fractal);
settings->getFloatNoEx("mgfractal_cave_width", cave_width);
settings->getS16NoEx("mgfractal_large_cave_depth", large_cave_depth);
settings->getS16NoEx("mgfractal_lava_depth", lava_depth);
settings->getU16NoEx("mgfractal_small_cave_num_min", small_cave_num_min);
settings->getU16NoEx("mgfractal_small_cave_num_max", small_cave_num_max);
settings->getU16NoEx("mgfractal_large_cave_num_min", large_cave_num_min);
Expand Down Expand Up @@ -144,7 +142,6 @@ void MapgenFractalParams::writeParams(Settings *settings) const
settings->setFlagStr("mgfractal_spflags", spflags, flagdesc_mapgen_fractal, U32_MAX);
settings->setFloat("mgfractal_cave_width", cave_width);
settings->setS16("mgfractal_large_cave_depth", large_cave_depth);
settings->setS16("mgfractal_lava_depth", lava_depth);
settings->setU16("mgfractal_small_cave_num_min", small_cave_num_min);
settings->setU16("mgfractal_small_cave_num_max", small_cave_num_max);
settings->setU16("mgfractal_large_cave_num_min", large_cave_num_min);
Expand Down
1 change: 0 additions & 1 deletion src/mapgen/mapgen_fractal.h
Expand Up @@ -38,7 +38,6 @@ struct MapgenFractalParams : public MapgenParams
u32 spflags = MGFRACTAL_TERRAIN;
float cave_width = 0.09f;
s16 large_cave_depth = -33;
s16 lava_depth = -256;
u16 small_cave_num_min = 0;
u16 small_cave_num_max = 0;
u16 large_cave_num_min = 0;
Expand Down
3 changes: 0 additions & 3 deletions src/mapgen/mapgen_v5.cpp
Expand Up @@ -51,7 +51,6 @@ MapgenV5::MapgenV5(MapgenV5Params *params, EmergeManager *emerge)
spflags = params->spflags;
cave_width = params->cave_width;
large_cave_depth = params->large_cave_depth;
lava_depth = params->lava_depth;
small_cave_num_min = params->small_cave_num_min;
small_cave_num_max = params->small_cave_num_max;
large_cave_num_min = params->large_cave_num_min;
Expand Down Expand Up @@ -106,7 +105,6 @@ void MapgenV5Params::readParams(const Settings *settings)
settings->getFlagStrNoEx("mgv5_spflags", spflags, flagdesc_mapgen_v5);
settings->getFloatNoEx("mgv5_cave_width", cave_width);
settings->getS16NoEx("mgv5_large_cave_depth", large_cave_depth);
settings->getS16NoEx("mgv5_lava_depth", lava_depth);
settings->getU16NoEx("mgv5_small_cave_num_min", small_cave_num_min);
settings->getU16NoEx("mgv5_small_cave_num_max", small_cave_num_max);
settings->getU16NoEx("mgv5_large_cave_num_min", large_cave_num_min);
Expand Down Expand Up @@ -134,7 +132,6 @@ void MapgenV5Params::writeParams(Settings *settings) const
settings->setFlagStr("mgv5_spflags", spflags, flagdesc_mapgen_v5, U32_MAX);
settings->setFloat("mgv5_cave_width", cave_width);
settings->setS16("mgv5_large_cave_depth", large_cave_depth);
settings->setS16("mgv5_lava_depth", lava_depth);
settings->setU16("mgv5_small_cave_num_min", small_cave_num_min);
settings->setU16("mgv5_small_cave_num_max", small_cave_num_max);
settings->setU16("mgv5_large_cave_num_min", large_cave_num_min);
Expand Down
1 change: 0 additions & 1 deletion src/mapgen/mapgen_v5.h
Expand Up @@ -34,7 +34,6 @@ struct MapgenV5Params : public MapgenParams
u32 spflags = MGV5_CAVERNS;
float cave_width = 0.09f;
s16 large_cave_depth = -256;
s16 lava_depth = -256;
u16 small_cave_num_min = 0;
u16 small_cave_num_max = 0;
u16 large_cave_num_min = 0;
Expand Down
3 changes: 0 additions & 3 deletions src/mapgen/mapgen_v7.cpp
Expand Up @@ -64,7 +64,6 @@ MapgenV7::MapgenV7(MapgenV7Params *params, EmergeManager *emerge)

cave_width = params->cave_width;
large_cave_depth = params->large_cave_depth;
lava_depth = params->lava_depth;
small_cave_num_min = params->small_cave_num_min;
small_cave_num_max = params->small_cave_num_max;
large_cave_num_min = params->large_cave_num_min;
Expand Down Expand Up @@ -177,7 +176,6 @@ void MapgenV7Params::readParams(const Settings *settings)
settings->getS16NoEx("mgv7_mount_zero_level", mount_zero_level);
settings->getFloatNoEx("mgv7_cave_width", cave_width);
settings->getS16NoEx("mgv7_large_cave_depth", large_cave_depth);
settings->getS16NoEx("mgv7_lava_depth", lava_depth);
settings->getU16NoEx("mgv7_small_cave_num_min", small_cave_num_min);
settings->getU16NoEx("mgv7_small_cave_num_max", small_cave_num_max);
settings->getU16NoEx("mgv7_large_cave_num_min", large_cave_num_min);
Expand Down Expand Up @@ -218,7 +216,6 @@ void MapgenV7Params::writeParams(Settings *settings) const
settings->setS16("mgv7_mount_zero_level", mount_zero_level);
settings->setFloat("mgv7_cave_width", cave_width);
settings->setS16("mgv7_large_cave_depth", large_cave_depth);
settings->setS16("mgv7_lava_depth", lava_depth);
settings->setU16("mgv7_small_cave_num_min", small_cave_num_min);
settings->setU16("mgv7_small_cave_num_max", small_cave_num_max);
settings->setU16("mgv7_large_cave_num_min", large_cave_num_min);
Expand Down
1 change: 0 additions & 1 deletion src/mapgen/mapgen_v7.h
Expand Up @@ -45,7 +45,6 @@ struct MapgenV7Params : public MapgenParams {

float cave_width = 0.09f;
s16 large_cave_depth = -33;
s16 lava_depth = -256;
u16 small_cave_num_min = 0;
u16 small_cave_num_max = 0;
u16 large_cave_num_min = 0;
Expand Down
3 changes: 0 additions & 3 deletions src/mapgen/mapgen_valleys.cpp
Expand Up @@ -67,7 +67,6 @@ MapgenValleys::MapgenValleys(MapgenValleysParams *params, EmergeManager *emerge)

cave_width = params->cave_width;
large_cave_depth = params->large_cave_depth;
lava_depth = params->lava_depth;
small_cave_num_min = params->small_cave_num_min;
small_cave_num_max = params->small_cave_num_max;
large_cave_num_min = params->large_cave_num_min;
Expand Down Expand Up @@ -132,7 +131,6 @@ void MapgenValleysParams::readParams(const Settings *settings)
settings->getFlagStrNoEx("mgvalleys_spflags", spflags, flagdesc_mapgen_valleys);
settings->getU16NoEx("mgvalleys_altitude_chill", altitude_chill);
settings->getS16NoEx("mgvalleys_large_cave_depth", large_cave_depth);
settings->getS16NoEx("mgvalleys_lava_depth", lava_depth);
settings->getU16NoEx("mgvalleys_small_cave_num_min", small_cave_num_min);
settings->getU16NoEx("mgvalleys_small_cave_num_max", small_cave_num_max);
settings->getU16NoEx("mgvalleys_large_cave_num_min", large_cave_num_min);
Expand Down Expand Up @@ -167,7 +165,6 @@ void MapgenValleysParams::writeParams(Settings *settings) const
settings->setFlagStr("mgvalleys_spflags", spflags, flagdesc_mapgen_valleys, U32_MAX);
settings->setU16("mgvalleys_altitude_chill", altitude_chill);
settings->setS16("mgvalleys_large_cave_depth", large_cave_depth);
settings->setS16("mgvalleys_lava_depth", lava_depth);
settings->setU16("mgvalleys_small_cave_num_min", small_cave_num_min);
settings->setU16("mgvalleys_small_cave_num_max", small_cave_num_max);
settings->setU16("mgvalleys_large_cave_num_min", large_cave_num_min);
Expand Down
1 change: 0 additions & 1 deletion src/mapgen/mapgen_valleys.h
Expand Up @@ -49,7 +49,6 @@ struct MapgenValleysParams : public MapgenParams {

float cave_width = 0.09f;
s16 large_cave_depth = -33;
s16 lava_depth = 1;
u16 small_cave_num_min = 0;
u16 small_cave_num_max = 0;
u16 large_cave_num_min = 0;
Expand Down

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