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Codechange: Use dynamic string list for contents of land info window. #9355

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merged 1 commit into from Jun 12, 2021

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@michicc michicc commented Jun 12, 2021

Motivation / Problem

Land info window is using a fixed char array for storing the window's contents. As a safety margin to account for any possibilities, the buffer is a lot larger than the typical contents needs.

Description

Instead of the fixed array that is larger than needed, store the text in a dynamic StringList. While we're at it, remove the remaining c-style string bits.

Limitations

None.

Checklist for review

Some things are not automated, and forgotten often. This list is a reminder for the reviewers.

  • The bug fix is important enough to be backported? (label: 'backport requested')
  • This PR affects the save game format? (label 'savegame upgrade')
  • This PR affects the GS/AI API? (label 'needs review: Script API')
    • ai_changelog.hpp, gs_changelog.hpp need updating.
    • The compatibility wrappers (compat_*.nut) need updating.
  • This PR affects the NewGRF API? (label 'needs review: NewGRF')

src/misc_gui.cpp Outdated Show resolved Hide resolved
@michicc michicc merged commit 418e0ea into OpenTTD:master Jun 12, 2021
@michicc michicc deleted the pr/landinfo_str branch June 12, 2021 20:30
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2 participants