Add: Ground sprite constants for partially cleared tiles #195
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This PR adds two new ground sprite constants for "partially cleared" tiles, eg the ones that will gradually appear with more grass over time after bulldozing a tile to the fully cleared state.
I wanted to reuse these tiles for a "swamp" setting that I'm building, and figured it was more of an oversight than a feature that they were not part of the constants. Correct me if I'm wrong!