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Game Crashes When Editing a Maneuver #3197
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Thanks for reporting. Your logs do not indicate a Do you have a KSP crash folder? (Explanations here, although I have no idea where that folder would live on Ubuntu.) If so, please put its contents on your Google Drive. Have you had the same problem with previous versions of Principia? You are using the latest version, Halley, which changed very little from Hadamard (the version before) so I would be surprised if we introduced regressions. |
I found the location of crash logs on this site. |
The logs you gave do indicate a crash. In the same place as the |
Sorry, I could not find a Crashes folder. |
I am really after a |
For our reference, here is the stack:
Not overly helpful, but that's a null pointer. |
I've searched my entire hard drive .dmp files, and wasn't able to find anything related to KSP. |
Thanks for looking into this. I'll try replaying the journal to see if it helps, but probably not before next week-end. |
So I replayed the journal and, as I expected, it didn't exhibit the crash. I am pretty sure that the replaying was correctly executed because the last part of my INFO log looks just like the last part of the INFO log linked above. Unless we obtain more information, I do not see how we can debug this. I noticed something that might be interesting in your logs, though. They contain the following:
The You might want to try running outside of Steam, or setting the |
I was experimenting with setting the heapsize variable earlier to see whether that would fix the issue, and it seems I forgot to get rid of it before running the game in Player_prev.log . The argument is (correctly) missing in Player.log. Running without the argument (or running directly from the terminal and not through Steam) doesn't fix the issue. I've also tried setting it to be arbitrarily high (16 GB) to no avail. |
Ok, so I went on a wild goose chase with that null pointer access. The thing is that
So someone is explicitly aborting the program. Furthermore, code -6 tells us that this is using a If Principia is the one calling |
Thinking that it might be enlightening, I found Ubuntu's System logs, and I think I found parts relevant to the crash. I don't know how useful they would be, but here are the relevant parts:
From syslog:
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Running Principia on Ubuntu 20.04, and the game consistently crashes a few minutes into creating and editing a maneuver. I do not have any other mods installed, and stock KSP has never crashed for me, so I'm rather confident that the issue is caused by Principia. The relevant JOURNAL, ERROR, INFO, and WARNING files are here.
Please let me know if there's any more information I can offer up to help you diagnose the problem.
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