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Fix: Crash with debug output enabled #9446

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merged 1 commit into from Jul 19, 2021
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@LordAro LordAro commented Jul 17, 2021

Motivation / Problem

Game crashes with debug output

Description

Crash is due to fmt trying to construct a std::string out of a nullptr. Make it not do that.

Limitations

Might be others. Difficult to check for.

Checklist for review

Some things are not automated, and forgotten often. This list is a reminder for the reviewers.

  • The bug fix is important enough to be backported? (label: 'backport requested')
  • This PR affects the save game format? (label 'savegame upgrade')
  • This PR affects the GS/AI API? (label 'needs review: Script API')
    • ai_changelog.hpp, gs_changelog.hpp need updating.
    • The compatibility wrappers (compat_*.nut) need updating.
  • This PR affects the NewGRF API? (label 'needs review: NewGRF')

src/music/fluidsynth.cpp Outdated Show resolved Hide resolved
@LordAro LordAro merged commit 1e529e1 into OpenTTD:master Jul 19, 2021
@LordAro LordAro deleted the debug-crash branch July 19, 2021 09:36
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2 participants