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gamehub: init at 0.16.0-1 #99957

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wants to merge 7 commits into from
Closed

gamehub: init at 0.16.0-1 #99957

wants to merge 7 commits into from

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pasqui23
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@pasqui23 pasqui23 commented Oct 7, 2020

Motivation for this change

Gamehub is a game launcher supporting Steam,GOG and Humble Bundle

Things done

Compiles,but it cores dump with:

nix shell .#gamehub -c gamehub   
Gtk-Message: 16:03:18.564: Failed to load module "appmenu-gtk-module"
zsh: trace trap (core dumped)  nix shell .#gamehub -c gamehub
  • Tested using sandboxing (nix.useSandbox on NixOS, or option sandbox in nix.conf on non-NixOS linux)
  • Built on platform(s)
    • NixOS
    • macOS
    • other Linux distributions
  • Tested via one or more NixOS test(s) if existing and applicable for the change (look inside nixos/tests)
  • Tested compilation of all pkgs that depend on this change using nix-shell -p nixpkgs-review --run "nixpkgs-review wip"
  • Tested execution of all binary files (usually in ./result/bin/)
  • Determined the impact on package closure size (by running nix path-info -S before and after)
  • Ensured that relevant documentation is up to date
  • Fits CONTRIBUTING.md.

@pasqui23
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pasqui23 commented Oct 8, 2020

@LouisDK1 would #95412 help here?

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LouisDK1 commented Oct 8, 2020

@LouisDK1 would #95412 help here?

Yes it would. I'll try to make time to the fix up that pull request.

@SuperSandro2000 SuperSandro2000 changed the title gamehub: init at 0.16.0-1 [WIP] [WIP] gamehub: init at 0.16.0-1 Nov 27, 2020
@pasqui23 pasqui23 marked this pull request as ready for review March 6, 2021 10:34
@pasqui23 pasqui23 changed the title [WIP] gamehub: init at 0.16.0-1 gamehub: init at 0.16.0-1 Mar 6, 2021
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This pull request has been mentioned on NixOS Discourse. There might be relevant details there:

https://discourse.nixos.org/t/prs-ready-for-review/3032/485

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Co-authored-by: Sandro <sandro.jaeckel@gmail.com>
wrapGAppsHook

];
propagatedBuildInputs = [
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I don't think the usage of propagatedBuildInputs here is correct. Libraries which are linked against should go to buildInputs. Executables which are needed at runtime should be made available using makeWrapper.

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Ok, I can't build gamehub anymore somehow and I don't have interest in building it

@pasqui23 pasqui23 closed this Aug 14, 2021
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5 participants