Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Fix issues 296 and 639 #694

Merged
merged 3 commits into from Sep 8, 2020
Merged

Fix issues 296 and 639 #694

merged 3 commits into from Sep 8, 2020

Conversation

phkahler
Copy link
Member

@phkahler phkahler commented Sep 8, 2020

The commits for each are separate. For 639 we resolve all test cases.

This set of changes covers all triangulation errors in issue 693. A point coincident with a triangle vertex is OK and needed for bridges, but sometimes the middle point has edges cutting through the triangle that make it a non-ear. We fix that and a couple of off-by-one error (that fixes one of the test cases).
We need to recognize two consecutive bridges as a non-ear.
This was linked to issues Sep 8, 2020
@phkahler phkahler merged commit d8f5a8d into solvespace:master Sep 8, 2020
@phkahler phkahler deleted the fix-issue296 branch September 17, 2020 17:49
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

Successfully merging this pull request may close these issues.

Polygon Triangulation issues error in rendering on simple shape
1 participant