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All 4 examples fail to in-fill the polygon correctly. Some are the same sketch with points moved to show failure in a different way.
Additional information
I kept these as simple examples of the error in #296 but they are different. The solution to that issue is going to be built on the solution to this one, which I have and will clean up and submit shortly.
This set of changes covers all triangulation errors in issue 693. A point coincident with a triangle vertex is OK and needed for bridges, but sometimes the middle point has edges cutting through the triangle that make it a non-ear. We fix that and a couple of off-by-one error (that fixes one of the test cases).
This set of changes covers all triangulation errors in issue 693. A point coincident with a triangle vertex is OK and needed for bridges, but sometimes the middle point has edges cutting through the triangle that make it a non-ear. We fix that and a couple of off-by-one error (that fixes one of the test cases).
This set of changes covers all triangulation errors in issue 693. A point coincident with a triangle vertex is OK and needed for bridges, but sometimes the middle point has edges cutting through the triangle that make it a non-ear. We fix that and a couple of off-by-one error (that fixes one of the test cases).
System information
SolveSpace version: 3.0-d3da2c8b
Operating system: Fedora 31
Expected behavior
The polygonal sketches should be properly shaded
Actual behavior
All 4 examples fail to in-fill the polygon correctly. Some are the same sketch with points moved to show failure in a different way.
Additional information
I kept these as simple examples of the error in #296 but they are different. The solution to that issue is going to be built on the solution to this one, which I have and will clean up and submit shortly.
polygon_failures.zip
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