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Add minetest.get_artificial_light and minetest.get_natural_light (#5680)
Add more detailed light detection functions, a function to get the artificial light (torches) and a function to get the sunlight as seen by the player (you can specify timeofday). Co-authored-by: rubenwardy <rw@rubenwardy.com>
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Original file line number | Diff line number | Diff line change |
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local S = minetest.get_translator("testtools") | ||
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minetest.register_tool("testtools:lighttool", { | ||
description = S("Light tool"), | ||
inventory_image = "testtools_lighttool.png", | ||
groups = { testtool = 1, disable_repair = 1 }, | ||
on_use = function(itemstack, user, pointed_thing) | ||
local pos = pointed_thing.above | ||
if pointed_thing.type ~= "node" or not pos then | ||
return | ||
end | ||
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local node = minetest.get_node(pos) | ||
local time = minetest.get_timeofday() | ||
local sunlight = minetest.get_natural_light(pos) | ||
local artificial = minetest.get_artificial_light(node.param1) | ||
local message = ("param1 0x%02x | time %.5f | sunlight %d | artificial %d") | ||
:format(node.param1, time, sunlight, artificial) | ||
minetest.chat_send_player(user:get_player_name(), message) | ||
end | ||
}) |
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