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Game Crashed #9055

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unbeatable-101 opened this issue Apr 18, 2021 · 8 comments
Closed

Game Crashed #9055

unbeatable-101 opened this issue Apr 18, 2021 · 8 comments

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@unbeatable-101
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Version of OpenTTD

1.11.0

The game crashed

Steps to reproduce

crash.log
crash

crash.sav.zip

@LordAro
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LordAro commented Apr 18, 2021

Were you doing anything at the time of the crash? (Clicking a button, etc?)

@unbeatable-101
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I had opened the finance window a few seconds before, but I wasn't doing anything at the time of the crash

@LordAro
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LordAro commented Apr 18, 2021

Hmm, tricky one, as crash.log isn't particularly useful in this case. If you reload crash.sav, does it crash again?

@unbeatable-101
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No

@michicc
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michicc commented Apr 18, 2021

It might not have anything to do with it, but from the crashlog I can see you've enabled hardware acceleration in the game options. For OSX specifically using hardware acceleration isn't really the preferred option.

@LordAro
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LordAro commented Apr 18, 2021

We've talked it over, and we think that this is a duplicate of #8977, which is fixed in the soon-to-be-released 1.11.1 - the nature of the crash might mean that it doesn't break immediately, but at some random point later on. Is this setting ("Highest resolution sprites to use") something you changed at some point earlier?

@unbeatable-101
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My zoom in level is 4x, and my zoom out level is 8x

"Highest resolution sprites to use" is set to 4x

@unbeatable-101
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It might not have anything to do with it, but from the crashlog I can see you've enabled hardware acceleration in the game options. For OSX specifically using hardware acceleration isn't really the preferred option.

I disabled that and it hasn't happened since.

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3 participants