New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Game crashes while opening Towns directory on OS X, 1.11.0 Steam #9036
Comments
|
Very strange that something like that would be MacOS specific. Can you try a nightly build? https://www.openttd.org/downloads/openttd-nightlies/latest.html They have a few extra debugging features enabled which may help work out what's going on |
TBH I'm not 100% sure it's exactly MacOS specific, since the other machine has another hardware, another amount of RAM etc. |
Sadly, I fail to reproduce this problem. I tried various of OSes, compilers, compile-settings, etc, but when following the steps above, it "just works". The That makes me rather sad, as if we cannot reproduce it, we cannot diagnose it :( Given you managed to continue on and newer saves do not show this problem, I am somewhat tempted to close it as "cannot reproduce". Please do reopen it if you happen to run into this again (and attach the crash information again), or if anyone else manages to reproduce it. Tnx, and tnx for the report! |
Version of OpenTTD
1.11.0 via Steam @ Mac OS X.
Expected result
Game doesn't crash
Actual result
Game crashes.
Steps to reproduce
The crash is reproduced if I switch graphic pack to OpenGFX.
The crash doesn't reproduce on my other saved games (including same game saves earlier than ~1955): I suppose might have to do with game progress.
The crash doesn't occur with the same savegame and same app version but on Windows PC.
I am unable to find crash.dmp on my machine, but am attaching .sav and .log in crash.zip
The text was updated successfully, but these errors were encountered: