Change: Ability to convert between road types for town roads and bridges now indi… #8457
Add this suggestion to a batch that can be applied as a single commit.
This suggestion is invalid because no changes were made to the code.
Suggestions cannot be applied while the pull request is closed.
Suggestions cannot be applied while viewing a subset of changes.
Only one suggestion per line can be applied in a batch.
Add this suggestion to a batch that can be applied as a single commit.
Applying suggestions on deleted lines is not supported.
You must change the existing code in this line in order to create a valid suggestion.
Outdated suggestions cannot be applied.
This suggestion has been applied or marked resolved.
Suggestions cannot be applied from pending reviews.
Suggestions cannot be applied on multi-line comments.
Suggestions cannot be applied while the pull request is queued to merge.
Suggestion cannot be applied right now. Please check back later.
…rectly depends on town ratings.
Motivation / Problem
Previously it was possible to convert town roads and bridges without restriction by the local authority.
Description
With this change the ability to convert town roads and bridges depends on the players' companies' standing with the local authority, which is determined using CheckforTownRating() with the ROAD_REMOVE and the TUNNELBRIDGE_REMOVE TownRatingCheckTypes, respectively.
Basically the player is allowed to convert town roads if and only if the player would be allowed to destroy town roads, and the same goes for town bridges.