Change: Add some style to GameScript question windows depending on the type #8422
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Motivation / Problem
Goal questions have a type parameter but it does nothing but changing the window title. It's impossible for the gamescript to show error that matches the style of openttd own errors.
Description
PR changes the visual style of GT_ERROR and GT_WARNING messages to make them visually more catchy and, in error case, match the appearance of regular game errors.
GS for testing:
testquestionstyle.zip
Limitations