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OTTD crashes on start macosx . Log #8501
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Would you mind trying out our latest nightly, to see if the problem still happens? https://www.openttd.org/downloads/openttd-nightlies/latest.html Tnx! |
Possibly #8066 |
Oh yes now it works!! thank you very very much
Il giorno mar 5 gen 2021 alle ore 19:20 Patric Stout <
notifications@github.com> ha scritto:
… Would you mind trying out our latest nightly, to see if the problem still
happens?
https://www.openttd.org/downloads/openttd-nightlies/latest.html
Tnx!
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Excellent Closing as duplicate of #8066 |
Hello, sorry for disturb, now, the game works ( with that nightly build)
but the multiplayer function doesn't work, it say the servers has different
version and put a red dot.
I suppose it is because of the build? is there a way to resolve that?
Thank you very much and sorry for the disturb
Il giorno mer 6 gen 2021 alle ore 17:14 Charles Pigott <
notifications@github.com> ha scritto:
… Closed #8501 <#8501>.
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Indeed, nightlies cannot play together with for example 1.10.3. But don't worry, soon (in a few weeks) we will release a new stable which includes this fix! Till that time, you are sadly either bound to single-player, or you have to ask your fellow players to also upgrade to the same nightly. |
Ok. Thank you very much!
Il giorno dom 10 gen 2021 alle ore 20:37 Patric Stout <
notifications@github.com> ha scritto:
… Indeed, nightlies cannot play together with for example 1.10.3. But don't
worry, soon (in a few weeks) we will release a new stable which includes
this fix!
Till that time, you are sadly either bound to single-player, or you have
to ask your fellow players to also upgrade to the same nightly.
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Version of OpenTTD
Expected result
Actual result
Steps to reproduce
I paste here below the crash log, I hope someone can help. Thanks
*** OpenTTD Crash Report ***
Crash at: Tue Jan 5 18:09:58 2021
In game date: 0-01-01 (0)
Crash reason:
Signal: Segmentation fault: 11 (11)
Message:
OpenTTD version:
Version: 1.10.3 (0)
NewGRF ver: 1a086d64
Bits: 64
Endian: little
Dedicated: no
Build date: Aug 9 2020 18:00:43
Stacktrace:
[00] openttd 0x00000001083ba968 (Pool<Company, Owner, 1ul, 15ul, (PoolType)1, false, true>::CleanPool() + 101176)
Operating system:
Name: Mac OS X
Release: 10.12.6
Machine: Intel x86-64h Haswell
Min Ver: 1090
Compiler: GCC 4.2.1 "4.2.1 Compatible Apple LLVM 11.0.0 (clang-1100.0.33.17)"
Configuration:
Blitter: 32bpp-anim
Graphics set: OpenGFX (5580)
Language: /Applications/OpenTTD.app/Contents/Resources/lang/italian.lng
Music driver: none
Music set: none (4294967295)
Network: no
Sound driver: none
Sound set: none (4294967295)
Video driver: cocoa
Fonts:
Small: sprite
Medium: sprite
Large: sprite
Mono: sprite
AI Configuration (local: 0) (current: 0):
Libraries:
FreeType: 2.10.2
LZMA: 5.2.5
LZO: 2.10
PNG: 1.6.37
Zlib: 1.2.8
---- gamelog start ----
---- gamelog end ----
Recent news messages:
*** End of OpenTTD Crash Report ***
The text was updated successfully, but these errors were encountered: