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Change: Don't use 'server address' string in server list when displaying an invite code #9615

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merged 1 commit into from Oct 17, 2021

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@LordAro LordAro commented Oct 17, 2021

Motivation / Problem

12.0+ servers only use an invite code as a connection string, rather than an IP/port. Using "Server address: " as the prefix for that is a bit confusing

Description

Add a new 'Invite code: ' prefix string

Limitations

Ideally this would be backported, but adding a new string to backports is a bit tricky

Checklist for review

Some things are not automated, and forgotten often. This list is a reminder for the reviewers.

  • The bug fix is important enough to be backported? (label: 'backport requested')
  • This PR touches english.txt or translations? Check the guidelines
  • This PR affects the save game format? (label 'savegame upgrade')
  • This PR affects the GS/AI API? (label 'needs review: Script API')
    • ai_changelog.hpp, gs_changelog.hpp need updating.
    • The compatibility wrappers (compat_*.nut) need updating.
  • This PR affects the NewGRF API? (label 'needs review: NewGRF')

@TrueBrain TrueBrain added the backport requested This PR should be backport to current release (RC / stable) label Oct 17, 2021
@LordAro LordAro merged commit 3b7daca into OpenTTD:master Oct 17, 2021
@LordAro LordAro deleted the serverlist-invite-code branch October 17, 2021 17:14
TrueBrain pushed a commit to TrueBrain/OpenTTD that referenced this pull request Oct 23, 2021
TrueBrain pushed a commit that referenced this pull request Oct 23, 2021
@TrueBrain TrueBrain added backported This PR is backported to a current release (RC / stable) and removed backport requested This PR should be backport to current release (RC / stable) labels Oct 23, 2021
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2 participants