Skip to content

Commit

Permalink
Use Minetest 5.3 'minetest.is_creative_enabled' API (#2795)
Browse files Browse the repository at this point in the history
  • Loading branch information
Maksim committed Dec 13, 2020
1 parent 9c29019 commit e6aec88
Show file tree
Hide file tree
Showing 19 changed files with 34 additions and 65 deletions.
3 changes: 1 addition & 2 deletions mods/beds/api.lua
Expand Up @@ -95,8 +95,7 @@ function beds.register_bed(name, def)
minetest.set_node(pos, {name = name .. "_bottom", param2 = dir})
minetest.set_node(botpos, {name = name .. "_top", param2 = dir})

if not (creative and creative.is_enabled_for
and creative.is_enabled_for(player_name)) then
if not minetest.is_creative_enabled(player_name) then
itemstack:take_item()
end
return itemstack
Expand Down
11 changes: 1 addition & 10 deletions mods/binoculars/init.lua
Expand Up @@ -8,25 +8,16 @@ binoculars = {}
local S = minetest.get_translator("binoculars")


-- Detect creative mod
local creative_mod = minetest.get_modpath("creative")
-- Cache creative mode setting as fallback if creative mod not present
local creative_mode_cache = minetest.settings:get_bool("creative_mode")


-- Update player property
-- Global to allow overriding

function binoculars.update_player_property(player)
local creative_enabled =
(creative_mod and creative.is_enabled_for(player:get_player_name())) or
creative_mode_cache
local new_zoom_fov = 0

if player:get_inventory():contains_item(
"main", "binoculars:binoculars") then
new_zoom_fov = 10
elseif creative_enabled then
elseif minetest.is_creative_enabled(player:get_player_name()) then
new_zoom_fov = 15
end

Expand Down
1 change: 0 additions & 1 deletion mods/binoculars/mod.conf
@@ -1,4 +1,3 @@
name = binoculars
description = Minetest Game mod: binoculars
depends = default
optional_depends = creative
6 changes: 2 additions & 4 deletions mods/boats/init.lua
Expand Up @@ -119,8 +119,7 @@ function boat.on_punch(self, puncher)
if not self.driver then
self.removed = true
local inv = puncher:get_inventory()
if not (creative and creative.is_enabled_for
and creative.is_enabled_for(name))
if not minetest.is_creative_enabled(name)
or not inv:contains_item("main", "boats:boat") then
local leftover = inv:add_item("main", "boats:boat")
-- if no room in inventory add a replacement boat to the world
Expand Down Expand Up @@ -268,8 +267,7 @@ minetest.register_craftitem("boats:boat", {
boat:set_yaw(placer:get_look_horizontal())
end
local player_name = placer and placer:get_player_name() or ""
if not (creative and creative.is_enabled_for and
creative.is_enabled_for(player_name)) then
if not minetest.is_creative_enabled(player_name) then
itemstack:take_item()
end
end
Expand Down
4 changes: 1 addition & 3 deletions mods/bones/init.lua
Expand Up @@ -191,7 +191,6 @@ local function is_all_empty(player_inv)
end

minetest.register_on_dieplayer(function(player)

local bones_mode = minetest.settings:get("bones_mode") or "bones"
if bones_mode ~= "bones" and bones_mode ~= "drop" and bones_mode ~= "keep" then
bones_mode = "bones"
Expand All @@ -203,8 +202,7 @@ minetest.register_on_dieplayer(function(player)
local pos_string = minetest.pos_to_string(pos)

-- return if keep inventory set or in creative mode
if bones_mode == "keep" or (creative and creative.is_enabled_for
and creative.is_enabled_for(player:get_player_name())) then
if bones_mode == "keep" or minetest.is_creative_enabled(player_name) then
minetest.log("action", player_name .. " dies at " .. pos_string ..
". No bones placed")
if bones_position_message then
Expand Down
6 changes: 2 additions & 4 deletions mods/carts/cart_entity.lua
Expand Up @@ -108,8 +108,7 @@ function cart_entity:on_punch(puncher, time_from_last_punch, tool_capabilities,
end
-- Pick up cart
local inv = puncher:get_inventory()
if not (creative and creative.is_enabled_for
and creative.is_enabled_for(puncher:get_player_name()))
if not minetest.is_creative_enabled(puncher:get_player_name())
or not inv:contains_item("main", "carts:cart") then
local leftover = inv:add_item("main", "carts:cart")
-- If no room in inventory add a replacement cart to the world
Expand Down Expand Up @@ -416,8 +415,7 @@ minetest.register_craftitem("carts:cart", {
minetest.sound_play({name = "default_place_node_metal", gain = 0.5},
{pos = pointed_thing.above}, true)

if not (creative and creative.is_enabled_for
and creative.is_enabled_for(placer:get_player_name())) then
if not minetest.is_creative_enabled(placer:get_player_name()) then
itemstack:take_item()
end
return itemstack
Expand Down
4 changes: 2 additions & 2 deletions mods/creative/init.lua
Expand Up @@ -79,15 +79,15 @@ end
-- Unlimited node placement
minetest.register_on_placenode(function(pos, newnode, placer, oldnode, itemstack)
if placer and placer:is_player() then
return creative.is_enabled_for(placer:get_player_name())
return minetest.is_creative_enabled(placer:get_player_name())
end
end)

-- Don't pick up if the item is already in the inventory
local old_handle_node_drops = minetest.handle_node_drops
function minetest.handle_node_drops(pos, drops, digger)
if not digger or not digger:is_player() or
not creative.is_enabled_for(digger:get_player_name()) then
not minetest.is_creative_enabled(digger:get_player_name()) then
return old_handle_node_drops(pos, drops, digger)
end
local inv = digger:get_inventory()
Expand Down
8 changes: 4 additions & 4 deletions mods/creative/inventory.lua
Expand Up @@ -33,7 +33,7 @@ function creative.init_creative_inventory(player)
minetest.create_detached_inventory("creative_" .. player_name, {
allow_move = function(inv, from_list, from_index, to_list, to_index, count, player2)
local name = player2 and player2:get_player_name() or ""
if not creative.is_enabled_for(name) or
if not minetest.is_creative_enabled(name) or
to_list == "main" then
return 0
end
Expand All @@ -44,7 +44,7 @@ function creative.init_creative_inventory(player)
end,
allow_take = function(inv, listname, index, stack, player2)
local name = player2 and player2:get_player_name() or ""
if not creative.is_enabled_for(name) then
if not minetest.is_creative_enabled(name) then
return 0
end
return -1
Expand Down Expand Up @@ -143,7 +143,7 @@ function creative.register_tab(name, title, items)
sfinv.register_page("creative:" .. name, {
title = title,
is_in_nav = function(self, player, context)
return creative.is_enabled_for(player:get_player_name())
return minetest.is_creative_enabled(player:get_player_name())
end,
get = function(self, player, context)
local player_name = player:get_player_name()
Expand Down Expand Up @@ -248,7 +248,7 @@ creative.register_tab("craftitems", S("Items"), registered_craftitems)

local old_homepage_name = sfinv.get_homepage_name
function sfinv.get_homepage_name(player)
if creative.is_enabled_for(player:get_player_name()) then
if minetest.is_creative_enabled(player:get_player_name()) then
return "creative:all"
else
return old_homepage_name(player)
Expand Down
5 changes: 2 additions & 3 deletions mods/default/nodes.lua
Expand Up @@ -1998,8 +1998,7 @@ minetest.register_node("default:sand_with_kelp", {
not minetest.is_protected(pos_top, player_name) then
minetest.set_node(pos, {name = "default:sand_with_kelp",
param2 = height * 16})
if not (creative and creative.is_enabled_for
and creative.is_enabled_for(player_name)) then
if not minetest.is_creative_enabled(player_name) then
itemstack:take_item()
end
else
Expand Down Expand Up @@ -2054,7 +2053,7 @@ local function coral_on_place(itemstack, placer, pointed_thing)
node_under.name = itemstack:get_name()
minetest.set_node(pos_under, node_under)
if not (creative and creative.is_enabled_for(player_name)) then
if not minetest.is_creative_enabled(player_name) then
itemstack:take_item()
end
Expand Down
3 changes: 1 addition & 2 deletions mods/default/trees.lua
Expand Up @@ -575,8 +575,7 @@ function default.sapling_on_place(itemstack, placer, pointed_thing,
minetest.log("action", player_name .. " places node "
.. sapling_name .. " at " .. minetest.pos_to_string(pos))
local take_item = not (creative and creative.is_enabled_for
and creative.is_enabled_for(player_name))
local take_item = not minetest.is_creative_enabled(player_name)
local newnode = {name = sapling_name}
local ndef = minetest.registered_nodes[sapling_name]
minetest.set_node(pos, newnode)
Expand Down
4 changes: 2 additions & 2 deletions mods/doors/init.lua
Expand Up @@ -330,7 +330,7 @@ function doors.register(name, def)
meta:set_string("infotext", def.description .. "\n" .. S("Owned by @1", pn))
end

if not (creative and creative.is_enabled_for and creative.is_enabled_for(pn)) then
if not minetest.is_creative_enabled(pn) then
itemstack:take_item()
end

Expand Down Expand Up @@ -590,7 +590,7 @@ function doors.register_trapdoor(name, def)
meta:set_string("owner", pn)
meta:set_string("infotext", def.description .. "\n" .. S("Owned by @1", pn))

return (creative and creative.is_enabled_for and creative.is_enabled_for(pn))
return minetest.is_creative_enabled(pn)
end

def.on_blast = function() end
Expand Down
16 changes: 8 additions & 8 deletions mods/farming/api.lua
Expand Up @@ -45,12 +45,14 @@ farming.hoe_on_use = function(itemstack, user, pointed_thing, uses)
return
end

if minetest.is_protected(pt.under, user:get_player_name()) then
minetest.record_protection_violation(pt.under, user:get_player_name())
local player_name = user and user:get_player_name() or ""

if minetest.is_protected(pt.under, player_name) then
minetest.record_protection_violation(pt.under, player_name)
return
end
if minetest.is_protected(pt.above, user:get_player_name()) then
minetest.record_protection_violation(pt.above, user:get_player_name())
if minetest.is_protected(pt.above, player_name) then
minetest.record_protection_violation(pt.above, player_name)
return
end

Expand All @@ -61,8 +63,7 @@ farming.hoe_on_use = function(itemstack, user, pointed_thing, uses)
gain = 0.5,
}, true)

if not (creative and creative.is_enabled_for
and creative.is_enabled_for(user:get_player_name())) then
if not minetest.is_creative_enabled(player_name) then
-- wear tool
local wdef = itemstack:get_definition()
itemstack:add_wear(65535/(uses-1))
Expand Down Expand Up @@ -181,8 +182,7 @@ farming.place_seed = function(itemstack, placer, pointed_thing, plantname)
minetest.pos_to_string(pt.above))
minetest.add_node(pt.above, {name = plantname, param2 = 1})
tick(pt.above)
if not (creative and creative.is_enabled_for
and creative.is_enabled_for(player_name)) then
if not minetest.is_creative_enabled(player_name) then
itemstack:take_item()
end
return itemstack
Expand Down
3 changes: 1 addition & 2 deletions mods/fire/init.lua
Expand Up @@ -111,8 +111,7 @@ minetest.register_tool("fire:flint_and_steel", {
minetest.set_node(pointed_thing.above, {name = "fire:basic_flame"})
end
end
if not (creative and creative.is_enabled_for
and creative.is_enabled_for(player_name)) then
if not minetest.is_creative_enabled(player_name) then
-- Wear tool
local wdef = itemstack:get_definition()
itemstack:add_wear(1000)
Expand Down
5 changes: 3 additions & 2 deletions mods/fireflies/init.lua
Expand Up @@ -92,8 +92,9 @@ minetest.register_tool("fireflies:bug_net", {
description = S("Bug Net"),
inventory_image = "fireflies_bugnet.png",
on_use = function(itemstack, player, pointed_thing)
local player_name = player and player:get_player_name() or ""
if not pointed_thing or pointed_thing.type ~= "node" or
minetest.is_protected(pointed_thing.under, player:get_player_name()) then
minetest.is_protected(pointed_thing.under, player_name) then
return
end
local node_name = minetest.get_node(pointed_thing.under).name
Expand All @@ -106,7 +107,7 @@ minetest.register_tool("fireflies:bug_net", {
minetest.add_item(pointed_thing.under, node_name.." 1")
end
end
if not (creative and creative.is_enabled_for(player:get_player_name())) then
if not minetest.is_creative_enabled(player_name) then
itemstack:add_wear(256)
return itemstack
end
Expand Down
3 changes: 1 addition & 2 deletions mods/flowers/init.lua
Expand Up @@ -312,8 +312,7 @@ local waterlily_def = {
minetest.set_node(pos, {name = "flowers:waterlily" ..
(def.waving == 3 and "_waving" or ""),
param2 = math.random(0, 3)})
if not (creative and creative.is_enabled_for
and creative.is_enabled_for(player_name)) then
if not minetest.is_creative_enabled(player_name) then
itemstack:take_item()
end
else
Expand Down
9 changes: 1 addition & 8 deletions mods/map/init.lua
Expand Up @@ -9,18 +9,11 @@ map = {}
local S = minetest.get_translator("map")


-- Cache creative mode setting

local creative_mode_cache = minetest.settings:get_bool("creative_mode")


-- Update HUD flags
-- Global to allow overriding

function map.update_hud_flags(player)
local creative_enabled =
(creative and creative.is_enabled_for(player:get_player_name())) or
creative_mode_cache
local creative_enabled = minetest.is_creative_enabled(player:get_player_name())

local minimap_enabled = creative_enabled or
player:get_inventory():contains_item("main", "map:mapping_kit")
Expand Down
1 change: 0 additions & 1 deletion mods/map/mod.conf
@@ -1,4 +1,3 @@
name = map
description = Minetest Game mod: map
depends = default, dye
optional_depends = creative
3 changes: 1 addition & 2 deletions mods/screwdriver/init.lua
Expand Up @@ -140,8 +140,7 @@ screwdriver.handler = function(itemstack, user, pointed_thing, mode, uses)
minetest.check_for_falling(pos)
end

if not (creative and creative.is_enabled_for and
creative.is_enabled_for(player_name)) then
if not minetest.is_creative_enabled(player_name) then
itemstack:add_wear(65535 / ((uses or 200) - 1))
end

Expand Down
4 changes: 1 addition & 3 deletions mods/stairs/init.lua
Expand Up @@ -197,8 +197,6 @@ function stairs.register_slab(subname, recipeitem, groups, images, description,
local under = minetest.get_node(pointed_thing.under)
local wield_item = itemstack:get_name()
local player_name = placer and placer:get_player_name() or ""
local creative_enabled = (creative and creative.is_enabled_for
and creative.is_enabled_for(player_name))

if under and under.name:find("^stairs:slab_") then
-- place slab using under node orientation
Expand All @@ -217,7 +215,7 @@ function stairs.register_slab(subname, recipeitem, groups, images, description,

-- else attempt to place node with proper param2
minetest.item_place_node(ItemStack(wield_item), placer, pointed_thing, p2)
if not creative_enabled then
if not minetest.is_creative_enabled(player_name) then
itemstack:take_item()
end
return itemstack
Expand Down

0 comments on commit e6aec88

Please sign in to comment.