@@ -122,7 +122,7 @@ void LuaPerlinNoise::Register(lua_State *L)
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lua_pop (L, 1 );
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- luaL_openlib (L, 0 , methods, 0 );
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+ luaL_register (L, nullptr , methods);
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lua_pop (L, 1 );
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lua_register (L, className, create_object);
@@ -380,7 +380,7 @@ void LuaPerlinNoiseMap::Register(lua_State *L)
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lua_pop (L, 1 );
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- luaL_openlib (L, 0 , methods, 0 );
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+ luaL_register (L, nullptr , methods);
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lua_pop (L, 1 );
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lua_register (L, className, create_object);
@@ -485,7 +485,7 @@ void LuaPseudoRandom::Register(lua_State *L)
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lua_pop (L, 1 );
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- luaL_openlib (L, 0 , methods, 0 );
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+ luaL_register (L, nullptr , methods);
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lua_pop (L, 1 );
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lua_register (L, className, create_object);
@@ -584,7 +584,7 @@ void LuaPcgRandom::Register(lua_State *L)
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lua_pop (L, 1 );
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- luaL_openlib (L, 0 , methods, 0 );
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+ luaL_register (L, nullptr , methods);
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lua_pop (L, 1 );
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lua_register (L, className, create_object);
@@ -699,7 +699,7 @@ void LuaSecureRandom::Register(lua_State *L)
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lua_pop (L, 1 );
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- luaL_openlib (L, 0 , methods, 0 );
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+ luaL_register (L, nullptr , methods);
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lua_pop (L, 1 );
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lua_register (L, className, create_object);
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