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[Bug]: The previously selected signal is not saved between games #9631
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Thats annoying. Please, fix that. |
Prior to #8688, there was a setting for choosing the default signal type when starting a new game, after which the GUI keeps the last-used signal selected. It did not remember the last-used signal between games. This setting was removed in #8688 as part of a general simplification of signal-related settings, and now it defaults to one-way PBS when starting a game, then remembers the last-used signal as before. |
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I As an admin server on which both advanced players and new players play, I can say that after the update, everything (including new ones) is in misunderstanding of the changes, and in search of signals. So far, I have seen the exact opposite of simplifying the game for beginners, as I see these beginners looking for help to turn on. And I don't understand why a handful of clever people solves what most people need by covering up their desires and whims with beginners. |
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If you read the diff carefully, you see that That said, I guess we could read the bug report as: "I want a way to set my default signal to either one-way or two-way". That was possible pre-12.0, and is no longer. I currently have no opinion on that :) |
Version of OpenTTD
12.0 Windows
Not sure if this is intended as part of hiding advanced™ signals.
In previous versions last used signal (block/path/one-way path) was saved through games as different parameter.
It is was very convenient to have a two-way (PBS without red plate) path signal by default and select the rest via ctrl+click.
Expected result
On the new game will be choosen previously used signal
Actual result
One-way path signal is choosed by default after game loaded/reconnected to server
It does not matter if block signals are hidden or not.
Steps to reproduce
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