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Fix rotation for falling mesh degrotate nodes (#11159)
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Wuzzy2 committed Apr 28, 2021
1 parent 734fb2c commit 228f1c6
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Showing 3 changed files with 20 additions and 9 deletions.
8 changes: 8 additions & 0 deletions builtin/game/falling.lua
Expand Up @@ -205,6 +205,14 @@ core.register_entity(":__builtin:falling_node", {
end
end
self.object:set_rotation({x=pitch, y=yaw, z=roll})
elseif (def.drawtype == "mesh" and def.paramtype2 == "degrotate") then
local p2 = (node.param2 - (def.place_param2 or 0)) % 240
local yaw = (p2 / 240) * (math.pi * 2)
self.object:set_yaw(yaw)
elseif (def.drawtype == "mesh" and def.paramtype2 == "colordegrotate") then
local p2 = (node.param2 % 32 - (def.place_param2 or 0) % 32) % 24
local yaw = (p2 / 24) * (math.pi * 2)
self.object:set_yaw(yaw)
end
end
end,
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8 changes: 5 additions & 3 deletions games/devtest/mods/experimental/commands.lua
Expand Up @@ -131,10 +131,11 @@ local function place_nodes(param)
p2_max = 63
elseif def.paramtype2 == "leveled" then
p2_max = 127
elseif def.paramtype2 == "degrotate" and def.drawtype == "plantlike" then
p2_max = 179
elseif def.paramtype2 == "degrotate" and (def.drawtype == "plantlike" or def.drawtype == "mesh") then
p2_max = 239
elseif def.paramtype2 == "colorfacedir" or
def.paramtype2 == "colorwallmounted" or
def.paramtype2 == "colordegrotate" or
def.paramtype2 == "color" then
p2_max = 255
end
Expand All @@ -143,7 +144,8 @@ local function place_nodes(param)
-- Skip undefined param2 values
if not ((def.paramtype2 == "meshoptions" and p2 % 8 > 4) or
(def.paramtype2 == "colorwallmounted" and p2 % 8 > 5) or
(def.paramtype2 == "colorfacedir" and p2 % 32 > 23)) then
((def.paramtype2 == "colorfacedir" or def.paramtype2 == "colordegrotate")
and p2 % 32 > 23)) then

minetest.set_node(pos, { name = itemstring, param2 = p2 })
nodes_placed = nodes_placed + 1
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13 changes: 7 additions & 6 deletions games/devtest/mods/testnodes/drawtypes.lua
Expand Up @@ -254,26 +254,27 @@ minetest.register_node("testnodes:mesh_degrotate", {
drawtype = "mesh",
paramtype = "light",
paramtype2 = "degrotate",
mesh = "testnodes_pyramid.obj",
mesh = "testnodes_ocorner.obj",
tiles = { "testnodes_mesh_stripes2.png" },

on_rightclick = rotate_on_rightclick,
place_param2 = 7,
place_param2 = 10, -- 15°
sunlight_propagates = true,
groups = { dig_immediate = 3 },
})

minetest.register_node("testnodes:mesh_colordegrotate", {
description = S("Color Degrotate Mesh Drawtype Test Node"),
drawtype = "mesh",
paramtype = "light",
paramtype2 = "colordegrotate",
palette = "testnodes_palette_facedir.png",
mesh = "testnodes_pyramid.obj",
tiles = { "testnodes_mesh_stripes2.png" },
mesh = "testnodes_ocorner.obj",
tiles = { "testnodes_mesh_stripes3.png" },

on_rightclick = rotate_on_rightclick,
-- color index 1, 7 steps rotated
place_param2 = 1 * 2^5 + 7,
-- color index 1, 1 step (=15°) rotated
place_param2 = 1 * 2^5 + 1,
sunlight_propagates = true,
groups = { dig_immediate = 3 },
})
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