Change: use TCP for everything except for master-server and initial server scan #9130
+78
−43
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Motivation / Problem
In the next step to deprecate UDP more, we now also do refresh prior to the lobby over TCP.
This is the first commit that actually breaks the network protocol. Clients using master can no longer refresh older servers. That is to say: they see the list come in from the Master Server, they see them being queried over UDP, but as soon as they manually hit refresh, it shows an error the server is too old.
Also, the last server joined and manually added servers will give similar popups.
Further commits will set out to remove the rest of UDP as the master server is being replaced by Game Coordinator, but to keep things reviewable, this is another small step!
Description
Limitations
Using the nightly can be confusing to players, as all servers do show up, but refreshing gives an error. Mind you: they can never join them anyway.
Checklist for review
Some things are not automated, and forgotten often. This list is a reminder for the reviewers.