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Don't waste time mapping index/duration buffers on dense packed waveforms #340

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azonenberg opened this issue May 9, 2021 · 0 comments
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performance Something is too slow
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The shader doesn't use them, so we can save time by not mapping them

@azonenberg azonenberg added the performance Something is too slow label May 9, 2021
@azonenberg azonenberg added this to the v0.1 milestone May 9, 2021
@azonenberg azonenberg self-assigned this May 9, 2021
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