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Fix #9680: Recalculating TTD aircraft positions before map array updates causes crashes #9699

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merged 1 commit into from Nov 15, 2021

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@LordAro LordAro commented Nov 15, 2021

Motivation / Problem

#9680

Description

Moved the UpdateOldAircraft call to after the map array updates

Limitations

N/A? Limited amount of testing

Checklist for review

Some things are not automated, and forgotten often. This list is a reminder for the reviewers.

  • The bug fix is important enough to be backported? (label: 'backport requested')
  • This PR touches english.txt or translations? Check the guidelines
  • This PR affects the save game format? (label 'savegame upgrade')
  • This PR affects the GS/AI API? (label 'needs review: Script API')
    • ai_changelog.hpp, gs_changelog.hpp need updating.
    • The compatibility wrappers (compat_*.nut) need updating.
  • This PR affects the NewGRF API? (label 'needs review: NewGRF')

@LordAro LordAro added the backport requested This PR should be backport to current release (RC / stable) label Nov 15, 2021
@LordAro LordAro merged commit cf16f45 into OpenTTD:master Nov 15, 2021
@LordAro LordAro deleted the bug9680 branch November 15, 2021 13:39
TrueBrain pushed a commit to TrueBrain/OpenTTD that referenced this pull request Jan 3, 2022
TrueBrain pushed a commit that referenced this pull request Jan 5, 2022
@TrueBrain TrueBrain added backported This PR is backported to a current release (RC / stable) and removed backport requested This PR should be backport to current release (RC / stable) labels Jan 5, 2022
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3 participants