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Correcting REV02 mapping differences
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The data removed in REV02 was never mapping data in the first place.
Instead, it seems to be the remnants of some JmpTo lists.
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Clownacy committed Mar 2, 2015
1 parent 9397425 commit ab9b975
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Showing 15 changed files with 21 additions and 21 deletions.
Binary file removed mappings/sprite/Rings (REV02).bin
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Binary file modified mappings/sprite/Rings.bin
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Binary file removed mappings/sprite/obj3B (REV02).bin
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Binary file modified mappings/sprite/obj3B.bin
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Binary file removed mappings/sprite/obj4A (REV02).bin
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Binary file modified mappings/sprite/obj4A.bin
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Binary file removed mappings/sprite/obj4B (REV02).bin
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Binary file modified mappings/sprite/obj4B.bin
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Binary file removed mappings/sprite/obj52_b (REV02).bin
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Binary file modified mappings/sprite/obj52_b.bin
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Binary file removed mappings/sprite/obj54 (REV02).bin
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Binary file modified mappings/sprite/obj54.bin
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Binary file removed mappings/sprite/obj5C (REV02).bin
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Binary file modified mappings/sprite/obj5C.bin
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42 changes: 21 additions & 21 deletions s2.asm
Expand Up @@ -26882,10 +26882,10 @@ Obj3B_Main:
; -------------------------------------------------------------------------------
; sprite mappings
; -------------------------------------------------------------------------------
if gameRevision<2
Obj3B_MapUnc_15D2E: BINCLUDE "mappings/sprite/obj3B.bin"
else
Obj3B_MapUnc_15D2E: BINCLUDE "mappings/sprite/obj3B (REV02).bin"

if ~~removeJmpTos
align 4
endif
; ===========================================================================
; ----------------------------------------------------------------------------
Expand Down Expand Up @@ -29299,10 +29299,10 @@ RingsMgr_SortRings:
; -------------------------------------------------------------------------------

; off_1736A:
if gameRevision<2
MapUnc_Rings: BINCLUDE "mappings/sprite/Rings.bin"
else
MapUnc_Rings: BINCLUDE "mappings/sprite/Rings (REV02).bin"

if ~~removeJmpTos
align 4
endif


Expand Down Expand Up @@ -57184,10 +57184,10 @@ byte_2CBF8: dc.b 7, 0, 1,$FD, 1
; ----------------------------------------------------------------------------
; sprite mappings
; ----------------------------------------------------------------------------
if gameRevision<2
Obj4A_MapUnc_2CBFE: BINCLUDE "mappings/sprite/obj4A.bin"
else
Obj4A_MapUnc_2CBFE: BINCLUDE "mappings/sprite/obj4A (REV02).bin"

if ~~removeJmpTos
align 4
endif
; ===========================================================================

Expand Down Expand Up @@ -57757,10 +57757,10 @@ byte_2D2E1: dc.b $09, $01, $01, $01, $01, $01, $FD, $00
; sprite mappings -- Buzz Bomber Sprite Table
; ----------------------------------------------------------------------------
; MapUnc_2D2EA: SprTbl_Buzzer:
if gameRevision<2
Obj4B_MapUnc_2D2EA: BINCLUDE "mappings/sprite/obj4B.bin"
else
Obj4B_MapUnc_2D2EA: BINCLUDE "mappings/sprite/obj4B (REV02).bin"

if ~~removeJmpTos
align 4
endif
; ===========================================================================

Expand Down Expand Up @@ -57862,10 +57862,10 @@ byte_2D43E: dc.b 7, 0,$FF
; ----------------------------------------------------------------------------
; sprite mappings
; ----------------------------------------------------------------------------
if gameRevision<2
Obj5C_MapUnc_2D442: BINCLUDE "mappings/sprite/obj5C.bin"
else
Obj5C_MapUnc_2D442: BINCLUDE "mappings/sprite/obj5C (REV02).bin"

if ~~removeJmpTos
align 4
endif
; ===========================================================================

Expand Down Expand Up @@ -61379,10 +61379,10 @@ byte_302B7: dc.b 3, $E, $F,$FF
; ----------------------------------------------------------------------------
; sprite mappings - uses ArtNem_Eggpod + ?
; ----------------------------------------------------------------------------
if gameRevision<2
Obj52_MapUnc_302BC: BINCLUDE "mappings/sprite/obj52_b.bin"
else
Obj52_MapUnc_302BC: BINCLUDE "mappings/sprite/obj52_b (REV02).bin"

if ~~removeJmpTos
align 4
endif
; ===========================================================================

Expand Down Expand Up @@ -64567,10 +64567,10 @@ byte_32DC3: dc.b 7,$11,$FF
; ----------------------------------------------------------------------------
; sprite mappings
; ----------------------------------------------------------------------------
if gameRevision<2
Obj54_MapUnc_32DC6: BINCLUDE "mappings/sprite/obj54.bin"
else
Obj54_MapUnc_32DC6: BINCLUDE "mappings/sprite/obj54 (REV02).bin"

if ~~removeJmpTos
align 4
endif
; ===========================================================================

Expand Down

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