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Prevent ModMgr from deleting backend setting in world.mt
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sfan5 committed Sep 9, 2013
1 parent 49a75b1 commit 1f3402e
Showing 1 changed file with 3 additions and 1 deletion.
4 changes: 3 additions & 1 deletion builtin/modmgr.lua
Expand Up @@ -513,6 +513,8 @@ function modmgr.get_worldconfig(worldpath)

if key == "gameid" then
worldconfig.id = parts[2]:trim()
elseif key == "backend" then
worldconfig.backend = parts[2]:trim()
else
local key = parts[1]:trim():sub(10)
if parts[2]:trim() == "true" then
Expand Down Expand Up @@ -729,7 +731,7 @@ function modmgr.handle_configure_world_buttons(fields)
local worldfile = io.open(filename,"w")

if worldfile then
worldfile:write("gameid = " .. modmgr.worldconfig.id .. "\n")
worldfile:write("gameid = " .. modmgr.worldconfig.id .. "\nbackend = " .. modmgr.worldconfig.backend .. "\n")

local rawlist = filterlist.get_raw_list(modmgr.modlist)

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