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409 | 409 | # Controls length of day/night cycle.
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410 | 410 | # 72=20min, 360=4min, 1=24hour, 0=day/night/whatever stays unchanged.
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411 | 411 | #time_speed = 72
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412 |
| -# Length of year in days for seasons change. |
413 |
| -# With default time_speed 365 days = 5 real days for year, 30 days = 10 real hours. |
414 |
| -#year_days = 30 |
415 | 412 | #server_unload_unused_data_timeout = 29
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416 | 413 | # Maximum number of statically stored objects in a block
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417 | 414 | #max_objects_per_block = 49
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488 | 485 | # Global map generation attributes. Currently supported: trees, caves, flat, dungeons, light.
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489 | 486 | # Flags that are not specified in the flag string are not modified from the default.
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490 | 487 | # To explicitly turn off a flag, prepend "no" to the beginning, e.g. nolight.
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491 |
| -#mg_flags = trees, caves |
| 488 | +#mg_flags = trees, caves, light |
| 489 | +# Enable/disable floating dungeons and dungeon slices |
| 490 | +#enable_floating_dungeons = true |
| 491 | + |
492 | 492 | # Map generation attributes specific to Mapgen V6.
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493 |
| -# Currently supported: biomeblend, jungles, mudflow. |
494 |
| -#mgv6_spflags = biomeblend, jungles, mudflow |
| 493 | +# Currently supported: jungles, biomeblend, mudflow, snowbiomes. |
| 494 | +# When snowbiomes are enabled jungles are enabled, the jungles flag is ignored. |
| 495 | +#mgv6_spflags = biomeblend, mudflow |
495 | 496 | # Controls size of deserts and beaches in Mapgen V6
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496 | 497 | #mgv6_freq_desert = 0.45
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497 | 498 | #mgv6_freq_beach = 0.15
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498 |
| -# Enable/disable floating dungeons and dungeon slices |
499 |
| -#enable_floating_dungeons = true |
| 499 | + |
| 500 | +# Map generation attributes specific to Mapgen V7. |
| 501 | +# Currently supported: mountains, ridges. |
| 502 | +#mgv7_spflags = mountains, ridges |
500 | 503 |
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501 | 504 | # Perlin noise attributes for different map generation parameters.
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502 | 505 | # Noise parameters can be specified as a set of positional values:
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503 | 506 | # Offset, scale, (spread factors), seed offset, number of octaves, persistence, lacunarity.
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504 | 507 | #mgv6_np_terrain_base = -4, 20, (250, 250, 250), 82341, 5, 0.6, 2.0
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505 |
| -# Or the new group format can be used instead: |
| 508 | +# Or the new group format can be used instead, for example: |
506 | 509 | #mgv6_np_terrain_base = {
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507 | 510 | # offset = -4
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508 | 511 | # scale = 20
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517 | 520 | # Mgv5 uses eased noise for np_ground so this is shown in group format,
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518 | 521 | # other noise parameters are shown in positional format to save space.
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519 | 522 |
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| 523 | +# Noise parameters for biome API temperature and humidity |
| 524 | +#mg_biome_np_heat = 50, 50, (500, 500, 500), 5349, 3, 0.5, 2.0 |
| 525 | +#mg_biome_np_humidity = 50, 50, (500, 500, 500), 842, 3, 0.5, 2.0 |
| 526 | + |
520 | 527 | #mgv5_np_filler_depth = 0, 1, (150, 150, 150), 261, 4, 0.7, 2.0
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521 | 528 | #mgv5_np_factor = 0, 1, (250, 250, 250), 920381, 3, 0.45, 2.0
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522 | 529 | #mgv5_np_height = 0, 10, (250, 250, 250), 84174, 4, 0.5, 2.0
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533 | 540 | # flags = "eased"
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534 | 541 | #}
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535 | 542 |
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536 |
| -#mgv6_spflags = biomeblend, jungles, mudflow |
537 | 543 | #mgv6_np_terrain_base = -4, 20, (250, 250, 250), 82341, 5, 0.6, 2.0
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538 | 544 | #mgv6_np_terrain_higher = 20, 16, (500, 500, 500), 85039, 5, 0.6, 2.0
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539 | 545 | #mgv6_np_steepness = 0.85, 0.5, (125, 125, 125), -932, 5, 0.7, 2.0
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546 | 552 | #mgv6_np_trees = 0, 1, (125, 125, 125), 2, 4, 0.66, 2.0
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547 | 553 | #mgv6_np_apple_trees = 0, 1, (100, 100, 100), 342902, 3, 0.45, 2.0
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548 | 554 |
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549 |
| -#mgv7_spflags = mountains, ridges |
550 | 555 | #mgv7_np_terrain_base = 4, 70, (300, 300, 300), 82341, 6, 0.7, 2.0
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551 | 556 | #mgv7_np_terrain_alt = 4, 25, (600, 600, 600), 5934, 5, 0.6, 2.0
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552 | 557 | #mgv7_np_terrain_persist = 0.6, 0.1, (500, 500, 500), 539, 3, 0.6, 2.0
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559 | 564 | #mgv7_np_cave1 = 0, 12, (100, 100, 100), 52534, 4, 0.5, 2.0
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560 | 565 | #mgv7_np_cave2 = 0, 12, (100, 100, 100), 10325, 4, 0.5, 2.0
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561 | 566 |
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562 |
| -# Noise parameters for biome API temperature and humidity |
563 |
| -#mg_biome_np_heat = 50, 50, (500, 500, 500), 5349, 3, 0.5, 2.0 |
564 |
| -#mg_biome_np_humidity = 50, 50, (500, 500, 500), 842, 3, 0.5, 2.0 |
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