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Oops, I had those swapped.
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michael-fadely committed Jan 3, 2016
1 parent 706b132 commit a521267
Showing 1 changed file with 2 additions and 2 deletions.
4 changes: 2 additions & 2 deletions SADXModLoader/include/SADXModLoader/SADXFunctions.h
Expand Up @@ -353,15 +353,15 @@ ThiscallFunctionPointer(Float, njTan, (Angle n), 0x00787E30);
/// <param name="n">Sprite number.</param>
/// <param name="pri">Priority (Z value). Can be -1.0 through -65535.0.</param>
/// <param name="attr">Attributes. See the <c>NJD_SPRITE_*</c> preprocessor definitions in ninja.h.</param>
FunctionPointer(void, njDrawSprite2D, (NJS_SPRITE* sp, Int n, Float pri, Uint32 attr), 0x00407070);
FunctionPointer(void, njDrawSprite2D, (NJS_SPRITE* sp, Int n, Float pri, Uint32 attr), 0x0077E050);

/// <summary>
/// Draws a sprite in 3D space.
/// </summary>
/// <param name="sp">Pointer for sprite structure.</param>
/// <param name="n">Sprite number.</param>
/// <param name="attr">Attributes. <c>NJD_SPRITE_SCALE</c> makes the sprite always face the camera.</param>
FunctionPointer(void, njDrawSprite3D, (NJS_SPRITE* sp, Int n, Uint32 attr), 0x0077E050);
FunctionPointer(void, njDrawSprite3D, (NJS_SPRITE* sp, Int n, Uint32 attr), 0x00407070);


#ifdef _MSC_VER
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