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Commit 36163d9

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committedJun 27, 2015
Mgv5/mgv7 caves: Remove sand found in underground tunnels
Add missing check for max_stone_y to mgv5 cavegen Tunnels now carve through sand below water_level
1 parent ffd16e3 commit 36163d9

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2 files changed

+19
-36
lines changed

2 files changed

+19
-36
lines changed
 

Diff for: ‎src/mapgen_v5.cpp

+6-12
Original file line numberDiff line numberDiff line change
@@ -506,30 +506,24 @@ MgStoneType MapgenV5::generateBiomes(float *heat_map, float *humidity_map)
506506

507507
void MapgenV5::generateCaves(int max_stone_y)
508508
{
509-
u32 index = 0;
510-
u32 index2d = 0;
509+
if (max_stone_y >= node_min.Y) {
510+
u32 index = 0;
511511

512-
for (s16 z=node_min.Z; z<=node_max.Z; z++) {
513-
for (s16 y=node_min.Y - 1; y<=node_max.Y + 1; y++) {
512+
for (s16 z = node_min.Z; z <= node_max.Z; z++)
513+
for (s16 y = node_min.Y - 1; y <= node_max.Y + 1; y++) {
514514
u32 i = vm->m_area.index(node_min.X, y, z);
515-
for (s16 x=node_min.X; x<=node_max.X; x++, i++, index++, index2d++) {
515+
for (s16 x = node_min.X; x <= node_max.X; x++, i++, index++) {
516516
float d1 = contour(noise_cave1->result[index]);
517517
float d2 = contour(noise_cave2->result[index]);
518518
if (d1*d2 > 0.125) {
519-
Biome *biome = (Biome *)bmgr->getRaw(biomemap[index2d]);
520519
content_t c = vm->m_data[i].getContent();
521-
if (!ndef->get(c).is_ground_content || c == CONTENT_AIR ||
522-
(y <= water_level &&
523-
c != biome->c_stone &&
524-
c != c_stone))
520+
if (!ndef->get(c).is_ground_content || c == CONTENT_AIR)
525521
continue;
526522

527523
vm->m_data[i] = MapNode(CONTENT_AIR);
528524
}
529525
}
530-
index2d -= ystride;
531526
}
532-
index2d += ystride;
533527
}
534528

535529
if (node_max.Y > LARGE_CAVE_DEPTH)

Diff for: ‎src/mapgen_v7.cpp

+13-24
Original file line numberDiff line numberDiff line change
@@ -852,32 +852,21 @@ void MapgenV7::generateCaves(int max_stone_y)
852852
{
853853
if (max_stone_y >= node_min.Y) {
854854
u32 index = 0;
855-
u32 index2d = 0;
856-
857-
for (s16 z = node_min.Z; z <= node_max.Z; z++) {
858-
for (s16 y = node_min.Y - 1; y <= node_max.Y + 1; y++) {
859-
u32 i = vm->m_area.index(node_min.X, y, z);
860-
for (s16 x = node_min.X; x <= node_max.X;
861-
x++, i++, index++, index2d++) {
862-
float d1 = contour(noise_cave1->result[index]);
863-
float d2 = contour(noise_cave2->result[index]);
864-
if (d1 * d2 > 0.3) {
865-
Biome *biome = (Biome *)bmgr->
866-
getRaw(biomemap[index2d]);
867-
content_t c = vm->m_data[i].getContent();
868-
if (!ndef->get(c).is_ground_content ||
869-
c == CONTENT_AIR ||
870-
(y <= water_level &&
871-
c != biome->c_stone &&
872-
c != c_stone))
873-
continue;
874-
875-
vm->m_data[i] = MapNode(CONTENT_AIR);
876-
}
855+
856+
for (s16 z = node_min.Z; z <= node_max.Z; z++)
857+
for (s16 y = node_min.Y - 1; y <= node_max.Y + 1; y++) {
858+
u32 i = vm->m_area.index(node_min.X, y, z);
859+
for (s16 x = node_min.X; x <= node_max.X; x++, i++, index++) {
860+
float d1 = contour(noise_cave1->result[index]);
861+
float d2 = contour(noise_cave2->result[index]);
862+
if (d1 * d2 > 0.3) {
863+
content_t c = vm->m_data[i].getContent();
864+
if (!ndef->get(c).is_ground_content || c == CONTENT_AIR)
865+
continue;
866+
867+
vm->m_data[i] = MapNode(CONTENT_AIR);
877868
}
878-
index2d -= ystride;
879869
}
880-
index2d += ystride;
881870
}
882871
}
883872

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