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In particular /oc_dn is hard to use on multiplayer as the result is only output to the server log instead of the calling client. It would be nice to have it printed there as well. Of course there would have to be a check so it won't be printed twice on singleplayer.
The text was updated successfully, but these errors were encountered:
In particular
/oc_dn
is hard to use on multiplayer as the result is only output to the server log instead of the calling client. It would be nice to have it printed there as well. Of course there would have to be a check so it won't be printed twice on singleplayer.The text was updated successfully, but these errors were encountered: