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Purged cmake. Still need pre-build event.
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michael-fadely committed Jul 9, 2015
1 parent c4e2d61 commit 6bd9843
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Showing 66 changed files with 411 additions and 962 deletions.
118 changes: 0 additions & 118 deletions CMakeLists.txt

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28 changes: 28 additions & 0 deletions SADXModLoader.sln
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Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio 2013
VisualStudioVersion = 12.0.31101.0
MinimumVisualStudioVersion = 10.0.40219.1
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "SADXModLoader", "SADXModLoader\SADXModLoader.vcxproj", "{B537B54A-67A7-4CD8-9679-457E498E592F}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "libmodutils", "libmodutils\libmodutils.vcxproj", "{90CF4AD9-6603-458F-8E3F-E99C0818E43D}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Win32 = Debug|Win32
Release|Win32 = Release|Win32
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{B537B54A-67A7-4CD8-9679-457E498E592F}.Debug|Win32.ActiveCfg = Debug|Win32
{B537B54A-67A7-4CD8-9679-457E498E592F}.Debug|Win32.Build.0 = Debug|Win32
{B537B54A-67A7-4CD8-9679-457E498E592F}.Release|Win32.ActiveCfg = Release|Win32
{B537B54A-67A7-4CD8-9679-457E498E592F}.Release|Win32.Build.0 = Release|Win32
{90CF4AD9-6603-458F-8E3F-E99C0818E43D}.Debug|Win32.ActiveCfg = Debug|Win32
{90CF4AD9-6603-458F-8E3F-E99C0818E43D}.Debug|Win32.Build.0 = Debug|Win32
{90CF4AD9-6603-458F-8E3F-E99C0818E43D}.Release|Win32.ActiveCfg = Release|Win32
{90CF4AD9-6603-458F-8E3F-E99C0818E43D}.Release|Win32.Build.0 = Release|Win32
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
EndGlobal
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129 changes: 129 additions & 0 deletions SADXModLoader/SADXModLoader.vcxproj
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<?xml version="1.0" encoding="utf-8"?>
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<ClCompile Include="MediaFns.cpp" />
<ClCompile Include="stdafx.cpp" />
<ClCompile Include="TextConv.cpp" />
<ClCompile Include="TextureReplacement.cpp" />
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<Private>false</Private>
<ReferenceOutputAssembly>true</ReferenceOutputAssembly>
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<PropertyGroup Label="Globals">
<ProjectGuid>{B537B54A-67A7-4CD8-9679-457E498E592F}</ProjectGuid>
<Keyword>Win32Proj</Keyword>
<RootNamespace>SADXModLoader</RootNamespace>
</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<ConfigurationType>DynamicLibrary</ConfigurationType>
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<PlatformToolset>v120_xp</PlatformToolset>
<CharacterSet>Unicode</CharacterSet>
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<ConfigurationType>DynamicLibrary</ConfigurationType>
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<PlatformToolset>v120_xp</PlatformToolset>
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>Unicode</CharacterSet>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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<LinkIncremental>true</LinkIncremental>
<IncludePath>$(VC_IncludePath);$(WindowsSdk_71A_IncludePath);$(ProgramFiles)\DirectX 8.1 SDK\include</IncludePath>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<LinkIncremental>false</LinkIncremental>
<IncludePath>$(VC_IncludePath);$(WindowsSdk_71A_IncludePath);$(ProgramFiles)\DirectX 8.1 SDK\include</IncludePath>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>
<PrecompiledHeader>Create</PrecompiledHeader>
<WarningLevel>Level3</WarningLevel>
<Optimization>Disabled</Optimization>
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</ClCompile>
<Link>
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<ClCompile>
<WarningLevel>Level3</WarningLevel>
<PrecompiledHeader>Create</PrecompiledHeader>
<Optimization>MaxSpeed</Optimization>
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<IntrinsicFunctions>true</IntrinsicFunctions>
<PreprocessorDefinitions>_CRT_SECURE_NO_WARNINGS;_CRT_NONSTDC_NO_DEPRECATE;WIN32;NDEBUG;_WINDOWS;_USRDLL;SADXMODLOADER_EXPORTS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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<Link>
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<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>
99 changes: 99 additions & 0 deletions SADXModLoader/SADXModLoader.vcxproj.filters
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<ClCompile Include="IniFile.cpp">
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<ClCompile Include="MediaFns.cpp">
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<Filter>Header Files</Filter>
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<ClInclude Include="CodeParser.hpp">
<Filter>Header Files</Filter>
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<ClInclude Include="FileMap.hpp">
<Filter>Header Files</Filter>
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<ClInclude Include="git.h">
<Filter>Header Files</Filter>
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<ClInclude Include="IniFile.hpp">
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<Filter>Header Files\include</Filter>
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<ClInclude Include="include\ninja.h">
<Filter>Header Files\include</Filter>
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<ClInclude Include="include\SADXModLoader\SADXFunctions.h">
<Filter>Header Files\include\SADXModLoader</Filter>
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<ClInclude Include="include\SADXModLoader\SADXStructs.h">
<Filter>Header Files\include\SADXModLoader</Filter>
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#include "stdafx.h"

// Windows
#include <d3dx8tex.h>
#include <Windows.h>
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