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Renaming PalLoad_Water_AfterFade to PalLoad_Water_ForFade
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Clownacy committed Nov 3, 2015
1 parent 72a9534 commit 786a821
Showing 1 changed file with 3 additions and 3 deletions.
6 changes: 3 additions & 3 deletions s2.asm
Expand Up @@ -3417,7 +3417,7 @@ PalLoad_Water_Now:
; ||||||||||||||| S U B R O U T I N E |||||||||||||||||||||||||||||||||||||||

; sub_2764: PalLoad4_Water:
PalLoad_Water_AfterFade:
PalLoad_Water_ForFade:
lea (PalPointers).l,a1
lsl.w #3,d0
adda.w d0,a1
Expand All @@ -3430,7 +3430,7 @@ PalLoad_Water_AfterFade:
dbf d7,-

rts
; End of function PalLoad_Water_AfterFade
; End of function PalLoad_Water_ForFade

; ===========================================================================
;----------------------------------------------------------------------------
Expand Down Expand Up @@ -4497,7 +4497,7 @@ Level_FromCheckpoint:
beq.s +
moveq #PalID_ARZ_U,d0
+
bsr.w PalLoad_Water_AfterFade
bsr.w PalLoad_Water_ForFade
+
move.w #-1,(TitleCard_ZoneName+titlecard_leaveflag).w
move.b #$E,(TitleCard_Left+routine).w ; make the left part move offscreen
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