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Commit 48f9c6c

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committedNov 1, 2015
Fix #93 (thanks @za267!)
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‎worldedit/primitives.lua

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@@ -157,7 +157,7 @@ function worldedit.pyramid(pos, axis, height, node_name)
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-- Set up voxel manipulator
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local manip, area = mh.init_axis_radius(pos, axis,
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height >= 0 and height or -height)
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local data = mh.get_empty_data()
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local data = mh.get_empty_data(area)
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-- Handle inverted pyramids
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local start_axis, end_axis, step

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