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Remove unused variable Client::m_active_blocks
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nerzhul committed Apr 24, 2015
1 parent ac6efa2 commit ab04b7f
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1 change: 0 additions & 1 deletion src/client.h
Expand Up @@ -573,7 +573,6 @@ class Client : public con::PeerHandler, public InventoryManager, public IGameDef
bool m_inventory_updated;
Inventory *m_inventory_from_server;
float m_inventory_from_server_age;
std::set<v3s16> m_active_blocks;
PacketCounter m_packetcounter;
bool m_show_highlighted;
// Block mesh animation parameters
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