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Pointing out S1 leftover
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It's some debug leftover that made it work properly in S1's special
stage.
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Clownacy committed Aug 17, 2015
1 parent c4c4ecb commit fbba46e
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Expand Up @@ -84687,6 +84687,7 @@ loc_41C82:
move.b #9,x_radius(a1)
move.w (Camera_Min_Y_pos_Debug_Copy).w,(Camera_Min_Y_pos).w
move.w (Camera_Max_Y_pos_Debug_Copy).w,(Camera_Max_Y_pos).w
; useless leftover; this is for S1's special stage
cmpi.b #GameModeID_SpecialStage,(Game_Mode).w ; special stage mode?
bne.s return_41CB6 ; if not, branch
move.b #AniIDSonAni_Roll,(MainCharacter+anim).w
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