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Revert "Make Mushroom Grove/Lit Mushroom Grove behave like forests, m…
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…ove-wise"

Requested by Wintermute: <http://r.wesnoth.org/p573664>

This reverts commit 753ddab.
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irydacea committed Oct 11, 2014
1 parent a524452 commit 7b70851
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Showing 3 changed files with 2 additions and 8 deletions.
2 changes: 0 additions & 2 deletions changelog
Expand Up @@ -299,8 +299,6 @@ Version 1.13.0-dev:
* Add [has_ally], [has_enemy] to work around issues reported here: http://forums.wesnoth.org/viewtopic.php?f=21&t=40702
In a side_filter, [has_ally] and [has_enemy] are corrected / simplified versions of [allied_with] / [enemy_of], this
is an extension of the bugfixes for [filter_vision].
* Mushroom Grove and Lit Mushroom Grove now favor the terrain with the worst
movement costs between the base and overlay (bug #21971).
* Fix [side] share_view/maps always beeing false for non-first levels in mp campaigns
* Fixes start-of-scenario multiplaer saves (#22068)
* Fix bug wherein "lobby sounds" advanced preference didn't do anything for the normal (GUI 1) lobby.
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6 changes: 2 additions & 4 deletions data/core/terrain.cfg
Expand Up @@ -845,8 +845,7 @@ Most units receive 20 to 40% defense in sand."
name= _ "Mushroom Grove"
editor_name= _ "Mushroom Grove"
string=^Uf
aliasof=_bas,Uft
mvt_alias=-,_bas,Uft
aliasof=Uft
default_base=Uu
editor_group=cave, forest
[/terrain_type]
Expand All @@ -858,8 +857,7 @@ Most units receive 20 to 40% defense in sand."
editor_name= _ "Lit Mushroom Grove"
string=^Ufi
default_base=Uu
aliasof=_bas,Uft
mvt_alias=-,_bas,Uft
aliasof=Uft
light=25
editor_group=cave
[/terrain_type]
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2 changes: 0 additions & 2 deletions players_changelog
Expand Up @@ -78,8 +78,6 @@ Version 1.13.0-dev:
* Fix unit move continuation if enemy discovered (#21372)
* Support for total conversions, so called "cores".
* Partial moves now able to be continued properly in whiteboard (#22231)
* Mushroom Grove and Lit Mushroom Grove now favor the terrain with the worst
movement costs between the base and overlay (bug #21971).
* Fix bug wherein "lobby sounds" advanced preference didn't do anything for the default lobby.
* Fix bug wherein dbus notifications did not have a wesnoth icon
* Fix bug wherein chat history synopses weren't working right in the dbus notifications
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