Skip to content

Commit

Permalink
[doc] s/primative/primitive/g
Browse files Browse the repository at this point in the history
  • Loading branch information
edef1c committed Apr 9, 2013
1 parent b7b691a commit f93e9b3
Showing 1 changed file with 2 additions and 2 deletions.
4 changes: 2 additions & 2 deletions README.md
Expand Up @@ -5,7 +5,7 @@ Godot is a streaming real-time event processor based on [Riemann][riemann] writt
* [Usage](#usage)
* [Events](#events)
* [Reactors](#reactors)
* [Primatives](#primatives)
* [Primatives](#primitives)
* [Producers](#producers)
* [Tests](#test)

Expand Down Expand Up @@ -84,7 +84,7 @@ Reactors in Godot are **readable and writable** [Stream][stream] instances which

### Primatives

There are several core Reactor primatives available in `godot` which can be composed to create more complex behavior:
There are several core Reactor primitives available in `godot` which can be composed to create more complex behavior:

* `.aggregate()`: Aggregates `metric` property on events
* `.change(key {from: x, to: y})`: Emits events when the key is changed, accepts optional `from` and `to` options for more specific changes.
Expand Down

0 comments on commit f93e9b3

Please sign in to comment.