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Server::step throw is never catched. Replace it with an errorstream + assert
This throw can be trigger by LuaError exception or ConnectionBindFailed exception in the following functions:
* EmergeThread::Thread()
* ScriptApiEnv::environment_Step()
* ScriptApiEnv::player_event()
* ServerThread::Thread()
2 commit comments
ShadowNinja commentedon Mar 17, 2015
assert
is a no-op in release builds. Useabort
, or better yet proper error handling.nerzhul commentedon Mar 17, 2015
It was reverted and a better fix was pushed and provided, thanks anyway :)