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Revert "Fix inventory items blinking on item preloading"
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The fix didn't work on some systems sadly this wasn't detected prior merge,
as preload is disabled by default now there's not gonna be a fix for it.
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sapier authored and sapier committed Aug 16, 2014
1 parent ccf3985 commit 0a57b5b
Showing 1 changed file with 3 additions and 1 deletion.
4 changes: 3 additions & 1 deletion src/tile.cpp
Expand Up @@ -894,7 +894,9 @@ video::ITexture* TextureSource::generateTextureFromMesh(
params.light_radius);

// Render scene
driver->beginScene(true, true, video::SColor(0,0,0,0));
smgr->drawAll();
driver->endScene();

// Drop scene manager
smgr->drop();
Expand Down Expand Up @@ -974,7 +976,7 @@ video::IImage* TextureSource::generateImage(const std::string &name)

std::string last_part_of_name = name.substr(last_separator_pos + 1);

/*
/*
If this name is enclosed in parentheses, generate it
and blit it onto the base image
*/
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