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Mapgen V6: Add flag to stop mud flow
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kwolekr committed Jan 12, 2014
1 parent 676f34a commit a358c04
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Showing 3 changed files with 4 additions and 1 deletion.
1 change: 1 addition & 0 deletions src/mapgen.cpp
Expand Up @@ -47,6 +47,7 @@ FlagDesc flagdesc_mapgen[] = {
{"v6_biome_blend", MGV6_BIOME_BLEND},
{"flat", MG_FLAT},
{"nolight", MG_NOLIGHT},
{"v6_nomudflow", MGV6_NOMUDFLOW},
{NULL, 0}
};

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1 change: 1 addition & 0 deletions src/mapgen.h
Expand Up @@ -38,6 +38,7 @@ with this program; if not, write to the Free Software Foundation, Inc.,
#define MG_NOLIGHT 0x40
#define MGV7_MOUNTAINS 0x80
#define MGV7_RIDGES 0x100
#define MGV6_NOMUDFLOW 0x200

/////////////////// Ore generation flags
// Use absolute value of height to determine ore placement
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3 changes: 2 additions & 1 deletion src/mapgen_v6.cpp
Expand Up @@ -439,7 +439,8 @@ void MapgenV6::makeChunk(BlockMakeData *data) {
addDirtGravelBlobs();

// Flow mud away from steep edges
flowMud(mudflow_minpos, mudflow_maxpos);
if (!(flags & MGV6_NOMUDFLOW))
flowMud(mudflow_minpos, mudflow_maxpos);

}

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