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Commit 6c98fd6

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committedJun 15, 2014
Unite nodes shaders.
Pass drawtype and material type to shaders. Move shaders generation to startup only. Allow assign shaders per tile. Initial code to support water surface shader.
1 parent 9ffa88b commit 6c98fd6

22 files changed

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‎client/shaders/alpha_shader/base.txt

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‎client/shaders/alpha_shader/opengl_vertex.glsl

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‎client/shaders/leaves_shader/base.txt

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‎client/shaders/leaves_shader/opengl_fragment.glsl

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‎client/shaders/leaves_shader/opengl_vertex.glsl

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‎client/shaders/liquids_shader/base.txt

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‎client/shaders/liquids_shader/opengl_fragment.glsl

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