|
417 | 417 | # Mapgen stuff
|
418 | 418 | #
|
419 | 419 |
|
420 |
| -# Name of map generator to be used. Currently supported: v5, v6, v7, singlenode |
| 420 | +# Name of map generator to be used. Currently supported: v5, v6, v7, singlenode. |
421 | 421 | #mg_name = v6
|
422 |
| -# Water level of map. |
| 422 | +# Water surface level of map. |
423 | 423 | #water_level = 1
|
424 |
| -# Size of chunks to be generated. |
| 424 | +# Size of chunks to be generated. |
425 | 425 | #chunksize = 5
|
426 |
| -# Map generation attributes. Currently supported: trees, caves, flat, dungeons, light |
427 |
| -# Flags that are not specified in the flag string are not modified from the default. |
428 |
| -# To explicitly turn off a flag, prepend "no" to the beginning, e.g. nolight. |
| 426 | +# Global map generation attributes. Currently supported: trees, caves, flat, dungeons, light. |
| 427 | +# Flags that are not specified in the flag string are not modified from the default. |
| 428 | +# To explicitly turn off a flag, prepend "no" to the beginning, e.g. nolight. |
429 | 429 | #mg_flags = trees, caves
|
430 |
| -# Map generation attributes specific to Mapgen V6. Currently supported: biomeblend, jungles, mudflow |
431 |
| -#mgv6_spflags = biomeblend |
432 |
| -# How large deserts and beaches are |
| 430 | +# Map generation attributes specific to Mapgen V6. Currently supported: biomeblend, jungles, mudflow. |
| 431 | +#mgv6_spflags = biomeblend, jungles, mudflow |
| 432 | +# Controls size of deserts and beaches in Mapgen V6. |
433 | 433 | #mgv6_freq_desert = 0.45
|
434 | 434 | #mgv6_freq_beach = 0.15
|
435 |
| -# Perlin noise attributes for different map generation parameters |
436 |
| -# Offset, scale, spread factor, seed offset, number of octaves, persistence |
437 |
| - |
438 |
| -#mgv5_spflags = blobs |
439 |
| -#mgv5_np_filler_depth = 0, 1, (150, 150, 150), 261, 4, 0.7 |
440 |
| -#mgv5_np_factor = 0, 1, (250, 250, 250), 920381, 3, 0.45 |
441 |
| -#mgv5_np_height = 0, 10, (250, 250, 250), 84174, 4, 0.5 |
442 |
| -#mgv5_np_cave1 = 0, 6, (50, 50, 50), 52534, 4, 0.5 |
443 |
| -#mgv5_np_cave2 = 0, 6, (50, 50, 50), 10325, 4, 0.5 |
444 |
| -#mgv5_np_ground = 0, 40, (80, 80, 80), 983240, 4, 0.55 |
445 |
| -#mgv5_np_crumble = 0, 1, (20, 20, 20), 34413, 3, 1.3 |
446 |
| -#mgv5_np_wetness = 0, 1, (40, 40, 40), 32474, 4, 1.1 |
447 | 435 |
|
448 |
| -#mgv6_spflags = biomeblend, jungles, mudflow |
| 436 | +# Perlin noise attributes for different map generation parameters. |
| 437 | +# Noise parameters can be specified as a set of positional values: |
| 438 | +# Offset, scale, (spread factors), seed offset, number of octaves, persistence, lacunarity. |
| 439 | +#mgv6_np_terrain_base = -4, 20, (250, 250, 250), 82341, 5, 0.6, 2.0 |
449 | 440 |
|
450 |
| -# |
451 |
| -# Noise parameters can be specified as a set of positional values: |
452 |
| -#mgv6_np_terrain_base = -4, 20, (250, 250, 250), 82341, 5, 0.6 |
453 |
| -# |
454 |
| -# Or the new group format can be used instead: |
| 441 | +# Or the new group format can be used instead: |
455 | 442 | #mgv6_np_terrain_base = {
|
456 |
| -# offset = -4 |
457 |
| -# scale = 20 |
458 |
| -# spread = (250, 250, 250) |
459 |
| -# seed = 82341 |
460 |
| -# octaves = 5 |
461 |
| -# persistence = 0.6 |
| 443 | +# offset = -4 |
| 444 | +# scale = 20 |
| 445 | +# spread = (250, 250, 250) |
| 446 | +# seed = 82341 |
| 447 | +# octaves = 5 |
| 448 | +# persistence = 0.6 |
| 449 | +# lacunarity = 2.0 |
| 450 | +# flags = "defaults" |
| 451 | +#} |
| 452 | +# Only the group format supports noise flags which are needed for eased noise. |
| 453 | +# Mgv5 uses eased noise for np_cave1, no_cave2, np_ground and np_crumble, so these are shown in Has conversations. Original line has conversations. |
| 454 | +# group format, all other noise parameters are shown in positional format to save space. |
| 455 | + |
| 456 | +#mgv5_spflags = blobs |
| 457 | +#mgv5_np_filler_depth = 0, 1, (150, 150, 150), 261, 4, 0.7, 2.0 |
| 458 | +#mgv5_np_factor = 0, 1, (250, 250, 250), 920381, 3, 0.45, 2.0 |
| 459 | +#mgv5_np_height = 0, 10, (250, 250, 250), 84174, 4, 0.5, 2.0 |
| 460 | +#mgv5_np_cave1 = { |
| 461 | +# offset = 0 |
| 462 | +# scale = 6 |
| 463 | +# spread = (50, 50, 50) |
| 464 | +# seed = 52534 |
| 465 | +# octaves = 4 |
| 466 | +# persistence = 0.5 |
| 467 | +# lacunarity = 2.0 |
| 468 | +# flags = "eased" |
| 469 | +#} |
| 470 | +#mgv5_np_cave2 = { |
| 471 | +# offset = 0 |
| 472 | +# scale = 6 |
| 473 | +# spread = (50, 50, 50) |
| 474 | +# seed = 10325 |
| 475 | +# octaves = 4 |
| 476 | +# persistence = 0.5 |
| 477 | +# lacunarity = 2.0 |
| 478 | +# flags = "eased" |
| 479 | +#} |
| 480 | +#mgv5_np_ground = { |
| 481 | +# offset = 0 |
| 482 | +# scale = 40 |
| 483 | +# spread = (80, 80, 80) |
| 484 | +# seed = 983240 |
| 485 | +# octaves = 4 |
| 486 | +# persistence = 0.55 |
| 487 | +# lacunarity = 2.0 |
| 488 | +# flags = "eased" |
| 489 | +#} |
| 490 | +#mgv5_np_crumble = { |
| 491 | +# offset = 0 |
| 492 | +# scale = 1 |
| 493 | +# spread = (20, 20, 20) |
| 494 | +# seed = 34413 |
| 495 | +# octaves = 3 |
| 496 | +# persistence = 1.3 |
| 497 | +# lacunarity = 2.0 |
| 498 | +# flags = "eased" |
462 | 499 | #}
|
| 500 | +#mgv5_np_wetness = 0, 1, (40, 40, 40), 32474, 4, 1.1, 2.0 |
463 | 501 |
|
464 |
| -#mgv6_np_terrain_higher = 20, 16, (500, 500, 500), 85039, 5, 0.6 |
465 |
| -#mgv6_np_steepness = 0.85, 0.5, (125, 125, 125), -932, 5, 0.7 |
466 |
| -#mgv6_np_height_select = 0.5, 1, (250, 250, 250), 4213, 5, 0.69 |
467 |
| -#mgv6_np_mud = 4, 2, (200, 200, 200), 91013, 3, 0.55 |
468 |
| -#mgv6_np_beach = 0, 1, (250, 250, 250), 59420, 3, 0.50 |
469 |
| -#mgv6_np_biome = 0, 1, (250, 250, 250), 9130, 3, 0.50 |
470 |
| -#mgv6_np_cave = 6, 6, (250, 250, 250), 34329, 3, 0.50 |
471 |
| -#mgv6_np_humidity = 0.5, 0.5, (500, 500, 500), 72384, 4, 0.66 |
472 |
| -#mgv6_np_trees = 0, 1, (125, 125, 125), 2, 4, 0.66 |
473 |
| -#mgv6_np_apple_trees = 0, 1, (100, 100, 100), 342902, 3, 0.45 |
| 502 | +#mgv6_spflags = biomeblend, jungles, mudflow |
| 503 | +#mgv6_np_terrain_base = -4, 20, (250, 250, 250), 82341, 5, 0.6, 2.0 |
| 504 | +#mgv6_np_terrain_higher = 20, 16, (500, 500, 500), 85039, 5, 0.6, 2.0 |
| 505 | +#mgv6_np_steepness = 0.85, 0.5, (125, 125, 125), -932, 5, 0.7, 2.0 |
| 506 | +#mgv6_np_height_select = 0.5, 1, (250, 250, 250), 4213, 5, 0.69, 2.0 |
| 507 | +#mgv6_np_mud = 4, 2, (200, 200, 200), 91013, 3, 0.55, 2.0 |
| 508 | +#mgv6_np_beach = 0, 1, (250, 250, 250), 59420, 3, 0.50, 2.0 |
| 509 | +#mgv6_np_biome = 0, 1, (250, 250, 250), 9130, 3, 0.50, 2.0 |
| 510 | +#mgv6_np_cave = 6, 6, (250, 250, 250), 34329, 3, 0.50, 2.0 |
| 511 | +#mgv6_np_humidity = 0.5, 0.5, (500, 500, 500), 72384, 4, 0.66, 2.0 |
| 512 | +#mgv6_np_trees = 0, 1, (125, 125, 125), 2, 4, 0.66, 2.0 |
| 513 | +#mgv6_np_apple_trees = 0, 1, (100, 100, 100), 342902, 3, 0.45, 2.0 |
474 | 514 |
|
475 | 515 | #mgv7_spflags = mountains, ridges
|
476 |
| -#mgv7_np_terrain = 10, 12, (350, 350, 350), 82341, 5, 0.6 |
477 |
| -#mgv7_np_bgroup = 0.5, 0.3125, (350, 350, 350), 5923, 2, 0.6 |
478 |
| -#mgv7_np_heat = 25, 50, (500, 500, 500), 35293, 1, 0 |
479 |
| -#mgv7_np_humidity = 50, 31.25, (750, 750, 750), 12094, 2, 0.6 |
| 516 | +#mgv7_np_terrain_base = 4, 70, (300, 300, 300), 82341, 6, 0.7, 2.0 |
| 517 | +#mgv7_np_terrain_alt = 4, 25, (600, 600, 600), 5934, 5, 0.6, 2.0 |
| 518 | +#mgv7_np_terrain_persist = 0.6, 0.1, (500, 500, 500), 539, 3, 0.6, 2.0 |
| 519 | +#mgv7_np_height_select = -0.5, 1, (250, 250, 250), 4213, 5, 0.69, 2.0 |
| 520 | +#mgv7_np_filler_depth = 0, 1.2, (150, 150, 150), 261, 4, 0.7, 2.0 |
| 521 | +#mgv7_np_mount_height = 100, 30, (500, 500, 500), 72449, 4, 0.6, 2.0 |
| 522 | +#mgv7_np_ridge_uwater = 0, 1, (500, 500, 500), 85039, 4, 0.6, 2.0 |
| 523 | +#mgv7_np_mountain = 0, 1, (250, 350, 250), 5333, 5, 0.68, 2.0 |
| 524 | +#mgv7_np_ridge = 0, 1, (100, 100, 100), 6467, 4, 0.75, 2.0 |
| 525 | + |
| 526 | +# Biome API temperature and humidity. |
| 527 | +#mg_biome_np_heat = { |
| 528 | +# offset = 50 |
| 529 | +# scale = 50 |
| 530 | +# spread = (500.0, 500.0, 500.0) |
| 531 | +# seed = 5349 |
| 532 | +# octaves = 3 |
| 533 | +# persistence = 0.5 |
| 534 | +# lacunarity = 2.0 |
| 535 | +# flags = "defaults" |
| 536 | +#} |
| 537 | +#mg_biome_np_humidity = { |
| 538 | +# offset = 50 |
| 539 | +# scale = 50 |
| 540 | +# spread = (500.0, 500.0, 500.0) |
| 541 | +# seed = 842 |
| 542 | +# octaves = 3 |
| 543 | +# persistence = 0.5 |
| 544 | +# lacunarity = 2.0 |
| 545 | +# flags = "defaults" |
| 546 | +#} |
480 | 547 |
|
481 |
| -# Enable/disable IPv6 |
| 548 | +# Enable/disable IPv6. |
482 | 549 | #enable_ipv6 = true
|
483 |
| -# Enable/disable running an IPv6 server. An IPv6 server may be restricted |
484 |
| -# to IPv6 clients, depending on system configuration. |
485 |
| -# Ignored if bind_address is set. |
| 550 | +# Enable/disable running an IPv6 server. An IPv6 server may be restricted |
| 551 | +# to IPv6 clients, depending on system configuration. |
| 552 | +# Ignored if bind_address is set. |
486 | 553 | #ipv6_server = false
|
487 | 554 |
|
488 | 555 | #main_menu_script =
|
|
492 | 559 | #modstore_listmods_url = https://forum.minetest.net/mmdb/mods/
|
493 | 560 | #modstore_details_url = https://forum.minetest.net/mmdb/mod/*/
|
494 | 561 |
|
495 |
| -# Makes DirectX work with LuaJIT. Disable if it causes troubles. |
| 562 | +# Makes DirectX work with LuaJIT. Disable if it causes troubles. |
496 | 563 | #high_precision_fpu = true
|
497 | 564 |
|
498 |
| -# Override language. When no value is provided (default) system language is used. |
499 |
| -# Check "locale" directory for the list of available translations. |
| 565 | +# Override language. When no value is provided (default) system language is used. |
| 566 | +# Check "locale" directory for the list of available translations. |
500 | 567 | #language =
|