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Fix grass adding/removing ABM.
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Ekdohibs committed Nov 2, 2013
1 parent a4b4de6 commit c21dccd
Showing 1 changed file with 2 additions and 2 deletions.
4 changes: 2 additions & 2 deletions mods/default/nodes.lua
Expand Up @@ -137,7 +137,7 @@ minetest.register_abm({
local above = {x=pos.x, y=pos.y+1, z=pos.z}
local name = minetest.get_node(above).name
local nodedef = minetest.registered_nodes[name]
if nodedef and nodedef.sunlight_propagates and nodedef.liquidtype == "none" and minetest.get_node_light(above) >= 13 then
if nodedef and (nodedef.sunlight_propagates or nodedef.paramtype == "light") and nodedef.liquidtype == "none" and minetest.get_node_light(above) >= 13 then
if name == "default:snow" or name == "default:snowblock" then
minetest.set_node(pos, {name = "default:dirt_with_snow"})
else
Expand All @@ -155,7 +155,7 @@ minetest.register_abm({
local above = {x=pos.x, y=pos.y+1, z=pos.z}
local name = minetest.get_node(above).name
local nodedef = minetest.registered_nodes[name]
if name ~= "ignore" and nodedef and not (nodedef.sunlight_propagates and nodedef.liquidtype == "none") then
if name ~= "ignore" and nodedef and not ((nodedef.sunlight_propagates or nodedef.paramtype == "light") and nodedef.liquidtype == "none") then
minetest.set_node(pos, {name = "default:dirt"})
end
end
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