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Remove debug output
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sapier authored and PilzAdam committed Jul 22, 2013
1 parent 60225be commit e7ba477
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Showing 2 changed files with 0 additions and 4 deletions.
2 changes: 0 additions & 2 deletions builtin/mainmenu.lua
Expand Up @@ -1081,14 +1081,12 @@ end

--------------------------------------------------------------------------------
function menu.update_gametype(reset)
print("updating gametype: " .. dump(reset))
if reset then
mm_texture.reset()
engine.set_topleft_text("")
filterlist.set_filtercriteria(worldlist,nil)
else
local game = menu.lastgame()
print("current_game = " .. dump(game))
mm_texture.update(tabbuilder.current_tab,game)
engine.set_topleft_text(game.name)
filterlist.set_filtercriteria(worldlist,game.id)
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2 changes: 0 additions & 2 deletions builtin/modstore.lua
Expand Up @@ -143,7 +143,6 @@ function modstore.handle_buttons(current_tab,fields)
local fullurl = engine.setting_get("modstore_download_url") ..
moddetails.download_url
local modfilename = os.tempfolder() .. ".zip"
print("Downloading mod from: " .. fullurl .. " to ".. modfilename)

if engine.download_file(fullurl,modfilename) then

Expand Down Expand Up @@ -218,7 +217,6 @@ function modstore.getmodlist(list)
if list.data[i].texturename == nil then
local fullurl = engine.setting_get("modstore_download_url") ..
details.screenshot_url
print("downloading screenshot: " .. fullurl)
local filename = os.tempfolder()

if engine.download_file(fullurl,filename) then
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