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Added a caped player model, which works like the
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hat layer, when the area for the cape (a 8x12 set of pixels) which is to
the right of the arm texture, is given a non-alpha or semi-alpha pixel,
it will display ingame, similar to the hat layer on the player's head.
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Jordach authored and ShadowNinja committed Feb 7, 2014
1 parent 04e5603 commit 428a812
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