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Center status text for better visibility.
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KodexKy authored and Zeno- committed Dec 29, 2014
1 parent 62feade commit a79a116
Showing 1 changed file with 6 additions and 3 deletions.
9 changes: 6 additions & 3 deletions src/game.cpp
Expand Up @@ -4050,10 +4050,13 @@ void Game::updateGui(float *statustext_time, const RunStats &stats,
guitext_status->setVisible(!statustext.empty());

if (!statustext.empty()) {
s32 status_y = screensize.Y - 130;
s32 status_width = guitext_status->getTextWidth();
s32 status_height = guitext_status->getTextHeight();
s32 status_y = screensize.Y - 150;
s32 status_x = (screensize.X - status_width) / 2;
core::rect<s32> rect(
10, status_y - guitext_status->getTextHeight(),
10 + guitext_status->getTextWidth(), status_y
status_x , status_y - status_height,
status_x + status_width, status_y
);
guitext_status->setRelativePosition(rect);

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