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Settings: Fail on invalid sequence and throw exception for LuaSettings
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kwolekr committed Dec 12, 2014
1 parent b0c4fd6 commit d3dc88f
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Showing 4 changed files with 89 additions and 53 deletions.
5 changes: 3 additions & 2 deletions src/script/lua_api/l_settings.cpp
Expand Up @@ -73,9 +73,10 @@ int LuaSettings::l_set(lua_State* L)
std::string key = std::string(luaL_checkstring(L, 2));
const char* value = luaL_checkstring(L, 3);

o->m_settings->set(key, value);
if (!o->m_settings->set(key, value))
throw LuaError("Invalid sequence found in setting parameters");

return 1;
return 0;
}

// remove(self, key) -> success
Expand Down
98 changes: 64 additions & 34 deletions src/settings.cpp
Expand Up @@ -63,6 +63,30 @@ Settings & Settings::operator = (const Settings &other)
}


bool Settings::checkNameValid(const std::string &name)
{
size_t pos = name.find_first_of("\t\n\v\f\r\b =\"{}#");
if (pos != std::string::npos) {
errorstream << "Invalid character '" << name[pos]
<< "' found in setting name" << std::endl;
return false;
}
return true;
}


bool Settings::checkValueValid(const std::string &value)
{
if (value.substr(0, 3) == "\"\"\"" ||
value.find("\n\"\"\"") != std::string::npos) {
errorstream << "Invalid character sequence '\"\"\"' found in"
" setting value" << std::endl;
return false;
}
return true;
}


std::string Settings::sanitizeName(const std::string &name)
{
std::string n(name);
Expand Down Expand Up @@ -704,112 +728,119 @@ bool Settings::getFlagStrNoEx(const std::string &name, u32 &val,
* Setters *
***********/

void Settings::setEntry(const std::string &name, const void *data,
bool Settings::setEntry(const std::string &name, const void *data,
bool set_group, bool set_default)
{
Settings *old_group = NULL;

std::string n = sanitizeName(name);
if (!checkNameValid(name))
return false;
if (!set_group && !checkValueValid(*(const std::string *)data))
return false;

{
JMutexAutoLock lock(m_mutex);

SettingsEntry &entry = set_default ? m_defaults[n] : m_settings[n];
SettingsEntry &entry = set_default ? m_defaults[name] : m_settings[name];
old_group = entry.group;

entry.value = set_group ? "" : sanitizeValue(*(const std::string *)data);
entry.value = set_group ? "" : *(const std::string *)data;
entry.group = set_group ? *(Settings **)data : NULL;
entry.is_group = set_group;
}

delete old_group;

return true;
}


void Settings::set(const std::string &name, const std::string &value)
bool Settings::set(const std::string &name, const std::string &value)
{
setEntry(name, &value, false, false);
if (!setEntry(name, &value, false, false))
return false;

doCallbacks(name);
return true;
}


void Settings::setDefault(const std::string &name, const std::string &value)
bool Settings::setDefault(const std::string &name, const std::string &value)
{
setEntry(name, &value, false, true);
return setEntry(name, &value, false, true);
}


void Settings::setGroup(const std::string &name, Settings *group)
bool Settings::setGroup(const std::string &name, Settings *group)
{
setEntry(name, &group, true, false);
return setEntry(name, &group, true, false);
}


void Settings::setGroupDefault(const std::string &name, Settings *group)
bool Settings::setGroupDefault(const std::string &name, Settings *group)
{
setEntry(name, &group, true, true);
return setEntry(name, &group, true, true);
}


void Settings::setBool(const std::string &name, bool value)
bool Settings::setBool(const std::string &name, bool value)
{
set(name, value ? "true" : "false");
return set(name, value ? "true" : "false");
}


void Settings::setS16(const std::string &name, s16 value)
bool Settings::setS16(const std::string &name, s16 value)
{
set(name, itos(value));
return set(name, itos(value));
}


void Settings::setU16(const std::string &name, u16 value)
bool Settings::setU16(const std::string &name, u16 value)
{
set(name, itos(value));
return set(name, itos(value));
}


void Settings::setS32(const std::string &name, s32 value)
bool Settings::setS32(const std::string &name, s32 value)
{
set(name, itos(value));
return set(name, itos(value));
}


void Settings::setU64(const std::string &name, u64 value)
bool Settings::setU64(const std::string &name, u64 value)
{
std::ostringstream os;
os << value;
set(name, os.str());
return set(name, os.str());
}


void Settings::setFloat(const std::string &name, float value)
bool Settings::setFloat(const std::string &name, float value)
{
set(name, ftos(value));
return set(name, ftos(value));
}


void Settings::setV2F(const std::string &name, v2f value)
bool Settings::setV2F(const std::string &name, v2f value)
{
std::ostringstream os;
os << "(" << value.X << "," << value.Y << ")";
set(name, os.str());
return set(name, os.str());
}


void Settings::setV3F(const std::string &name, v3f value)
bool Settings::setV3F(const std::string &name, v3f value)
{
std::ostringstream os;
os << "(" << value.X << "," << value.Y << "," << value.Z << ")";
set(name, os.str());
return set(name, os.str());
}


void Settings::setFlagStr(const std::string &name, u32 flags,
bool Settings::setFlagStr(const std::string &name, u32 flags,
const FlagDesc *flagdesc, u32 flagmask)
{
set(name, writeFlagString(flags, flagdesc, flagmask));
return set(name, writeFlagString(flags, flagdesc, flagmask));
}


Expand All @@ -820,12 +851,11 @@ bool Settings::setStruct(const std::string &name, const std::string &format,
if (!serializeStructToString(&structstr, format, value))
return false;

set(name, structstr);
return true;
return set(name, structstr);
}


void Settings::setNoiseParams(const std::string &name,
bool Settings::setNoiseParams(const std::string &name,
const NoiseParams &np, bool set_default)
{
Settings *group = new Settings;
Expand All @@ -839,7 +869,7 @@ void Settings::setNoiseParams(const std::string &name,
group->setFloat("lacunarity", np.lacunarity);
group->setFlagStr("flags", np.flags, flagdesc_noiseparams, np.flags);

setEntry(name, &group, true, set_default);
return setEntry(name, &group, true, set_default);
}


Expand Down
32 changes: 17 additions & 15 deletions src/settings.h
Expand Up @@ -112,6 +112,8 @@ class Settings {
bool updateConfigObject(std::istream &is, std::ostream &os,
const std::string &end, u32 tab_depth=0);

static bool checkNameValid(const std::string &name);
static bool checkValueValid(const std::string &value);
static std::string sanitizeName(const std::string &name);
static std::string sanitizeValue(const std::string &value);
static std::string getMultiline(std::istream &is, size_t *num_lines=NULL);
Expand Down Expand Up @@ -175,23 +177,23 @@ class Settings {

// N.B. Groups not allocated with new must be set to NULL in the settings
// tree before object destruction.
void setEntry(const std::string &name, const void *entry,
bool setEntry(const std::string &name, const void *entry,
bool set_group, bool set_default);
void set(const std::string &name, const std::string &value);
void setDefault(const std::string &name, const std::string &value);
void setGroup(const std::string &name, Settings *group);
void setGroupDefault(const std::string &name, Settings *group);
void setBool(const std::string &name, bool value);
void setS16(const std::string &name, s16 value);
void setU16(const std::string &name, u16 value);
void setS32(const std::string &name, s32 value);
void setU64(const std::string &name, u64 value);
void setFloat(const std::string &name, float value);
void setV2F(const std::string &name, v2f value);
void setV3F(const std::string &name, v3f value);
void setFlagStr(const std::string &name, u32 flags,
bool set(const std::string &name, const std::string &value);
bool setDefault(const std::string &name, const std::string &value);
bool setGroup(const std::string &name, Settings *group);
bool setGroupDefault(const std::string &name, Settings *group);
bool setBool(const std::string &name, bool value);
bool setS16(const std::string &name, s16 value);
bool setU16(const std::string &name, u16 value);
bool setS32(const std::string &name, s32 value);
bool setU64(const std::string &name, u64 value);
bool setFloat(const std::string &name, float value);
bool setV2F(const std::string &name, v2f value);
bool setV3F(const std::string &name, v3f value);
bool setFlagStr(const std::string &name, u32 flags,
const FlagDesc *flagdesc, u32 flagmask);
void setNoiseParams(const std::string &name, const NoiseParams &np,
bool setNoiseParams(const std::string &name, const NoiseParams &np,
bool set_default=false);
// N.B. if setStruct() is used to write a non-POD aggregate type,
// the behavior is undefined.
Expand Down
7 changes: 5 additions & 2 deletions src/test.cpp
Expand Up @@ -531,9 +531,12 @@ struct TestSettings: public TestBase
group2->setS16("num_oranges", 53);
group2->setGroup("animals", group3);
group2->set("animals", "cute"); //destroys group 3
s.setGroup("groupy_thing", group2);

// the bad chars in here should be stripped
s.setGroup("groupy \"_\" thing", group2);
// Test set failure conditions
UASSERT(s.set("Zoop = Poop\nsome_other_setting", "false") == false);
UASSERT(s.set("sneaky", "\"\"\"\njabberwocky = false") == false);
UASSERT(s.set("hehe", "asdfasdf\n\"\"\"\nsomething = false") == false);

// Test multiline settings
UASSERT(group->get("ccc") == "testy\n testa ");
Expand Down

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